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[AA2] Tomb of the Mummy Priest

Posted: Tue Mar 26, 2013 7:23 pm
by MedievalMan
So I have been working on this adventure for little over a month (and by that I mean I started it earlier this month before forgetting about it until today) and just put the finishing touches on it today.

I was inspired to write it after reading an old Ravenloft adventure, Ancient Dead which is from Chilling Tales. Its premise is similar to that adventure, mainly a crazy cultist trying to resurrect a deity awakens a mummy by mistake. I tried to avoid copying the adventure any more than the premise, and I am pleased how it turned out in the end. It currently lacks proper BF formatting and I still need to draw out the map on the computer but it is otherwise complete and ready to run.

If you have any suggestions or feedback please leave a comment. I will add the map later today or tomorrow.

This adventure can be found in AA2 on the Downloads page.

Re: Tomb of the Mummy Priest

Posted: Tue Mar 26, 2013 11:11 pm
by Solomoriah
So can we get the source format document? I'll be happy to get it formatted for you if you'll upload it.

Re: Tomb of the Mummy Priest

Posted: Tue Mar 26, 2013 11:43 pm
by MedievalMan
Of course, thank you Solo. I will get my map shortly, maybe dymondy would be cool enough to convert it (or make a much better map).

Re: Tomb of the Mummy Priest

Posted: Wed Mar 27, 2013 12:10 am
by MedievalMan
And the map, fairly simple. Mostly tried to emulate the map in the adventure (because I suck at making maps).

EDIT
Whoops forgot to number it.

Re: Tomb of the Mummy Priest

Posted: Wed Apr 24, 2013 2:05 pm
by chiisu81
I'd like to try creating this map in MapMatic, since I'm learning it for the mapping document. I do know there'll need to be a component created for the sarcophagus.

I'll have to leave the formatting of the document itself to someone else, still at the beginner stage for that. :)

Re: Tomb of the Mummy Priest

Posted: Wed Apr 24, 2013 5:47 pm
by dymondy2k
There should be some coffins under dressing that should work..

Chris.. Are you going to convert this to the BFRPG standard? If not I can take care of it.. We'll let Chiisu knock out the map in Mapmatic.

Re: Tomb of the Mummy Priest

Posted: Wed Apr 24, 2013 10:28 pm
by chiisu81
Yes, there totally is a coffin listed. Can't believe I missed that :)

Re: Tomb of the Mummy Priest

Posted: Thu Apr 25, 2013 8:38 am
by chiisu81
Ok I started out trying to do it totally "by hand" in a text editor, but until I learn more all I can say is yay for MapMatic+1 :)

Please let me know if I missed anything or need to tweak it. Thanks!

Re: Tomb of the Mummy Priest

Posted: Thu Apr 25, 2013 1:44 pm
by dymondy2k
hmm.. Kind of the opposite to how I do these.. But I would add walls

Re: Tomb of the Mummy Priest

Posted: Thu Apr 25, 2013 4:04 pm
by chiisu81
Ohhhh crap now I see :( back to the drawing board!