Neirin and Faylen ascended the stairs carefully, with the others a little ways back. A tiny stream of water ran down the stairs, very near to the middle of them, and they could see that it had done so long enough to cut a shallow path through them.
At the top of the stairs the adventurers found themselves looking into a large, empty room. At the far side of the room lay a burnt-out torch, resting beside a small hole from which the stream ran; it curved around the room to the right, almost but not quite touching the right-hand wall before veering down the stairs past the party.
Neirin looked to his right and saw a door; ahead to the left he could see an alcove, or perhaps the beginning of a corridor.
Ranald will move up to K1 (lower map) and wait, with the door open, looking and listening to the rear, crossbow still out and loaded.
Hengist will accompany the mage Alphonse up the stairs. (There should be two pole-arm fighters in front of us, then the halfling and elf at the lead.)
Hengist to Alphonse:
If I heard correctly, you are a magician? I've met a few before, and they made a powerful difference in battle. What tricks do you have up your sleeve, so to speak? If you need someone to hold that lantern while you do your work, I'll oblige. I'm injured from that wretched kobold back at the junction, and I don't want to get to near the front again soon.