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by Solomoriah
Thu May 13, 2021 10:17 am
Forum: The Workshop
Topic: Wandering Monsters Supplement
Replies: 130
Views: 35753

Re: Wandering Monsters Supplement

Oh by the way the headers for "Ocean" show up as "Mountains or Hills" and the headers for "Swamp" come up as "River or Riverside". Also there is no "River or Riverside" in the Table of Contents. Flow issues. Let these ride until the book is complete...
by Solomoriah
Wed May 12, 2021 10:53 am
Forum: The Workshop
Topic:
Replies: -1
Views:

Hexcrawl Procedures Supplement

... ignore this thread ...
by Solomoriah
Wed May 12, 2021 10:19 am
Forum: The Workshop
Topic: Wandering Monsters Supplement
Replies: 130
Views: 35753

Re: Wandering Monsters Supplement

I hate to complain about free work, but there's one tiny bit of friction in your updates... you write XP 10ea, when it should be XP 10 ea., (for example) It's a small thing but it slows me down, sticking the extra space and missing period in there. Of course, I could just leave it for the editor, bu...
by Solomoriah
Wed May 12, 2021 9:29 am
Forum: General Discussion
Topic: Ability Modifier equation for Basic Fantasy
Replies: 5
Views: 95

Re: Ability Modifier equation for Basic Fantasy

You should know that the table was not created using a formula at all; conventionally (but not officially) numbers above 18 advance at a +1 per point basis, i.e. +4 at 19, +5 at 20, and so on. They are assigned where we wanted them, in keeping with tradition. It's basically dumb luck that your formu...
by Solomoriah
Mon May 10, 2021 11:43 pm
Forum: The Workshop
Topic: Wandering Monsters Supplement
Replies: 130
Views: 35753

Re: Wandering Monsters Supplement

Editing note... too many B's in Ibix.

:D

Good stuff. I'll get it integrated in the next day or so. I have a few things ahead of me first.
by Solomoriah
Mon May 10, 2021 9:52 am
Forum: The Workshop
Topic: Wandering Monsters Supplement
Replies: 130
Views: 35753

Re: Wandering Monsters Supplement

R22 is uploaded. I've added the Lost World section. Besides the obvious (dinosaurs), I'm also including prehistoric mammals; fiction of this kind often includes animals from many eras, so I don't feel like that's a problem. Also, lizard men. Maybe a dragon or two. The normal wilderness distribution ...
by Solomoriah
Mon May 10, 2021 9:06 am
Forum: The Workshop
Topic: Wandering Monsters Supplement
Replies: 130
Views: 35753

Re: Wandering Monsters Supplement

Okay, here are the numbers presently unfilled in R22: Dungeon Level 1: 85, 89 (removed nixies; should be specials, could be FG) Dungeon Level 3: 92, 93, 94, 95 (all specials) Dungeon Level 4-5: 66-85 supplement, 86-95 special Dungeon Level 6-7: 65-85 supplement, 86-95 special Dungeon Level 8+: 65-85...
by Solomoriah
Sun May 09, 2021 9:31 pm
Forum: The Workshop
Topic: Wandering Monsters Supplement
Replies: 130
Views: 35753

Re: Wandering Monsters Supplement

Actually, the first group ranges from 27 to 45. Not sure what's going on there. If they just need to be rerolled I can do that.
by Solomoriah
Sun May 09, 2021 6:50 pm
Forum: The Workshop
Topic: Wandering Monsters Supplement
Replies: 130
Views: 35753

Re: Wandering Monsters Supplement

Okay, so... those Canein... they have 1 HD, but 30-40 HP. How?
by Solomoriah
Sun May 09, 2021 4:39 pm
Forum: The Workshop
Topic: Wandering Monsters Supplement
Replies: 130
Views: 35753

Re: Wandering Monsters Supplement

Ack. Tim, I didn't get that last post in the R21 I just uploaded... we crossed the streams, it seems. I'll get them for the next one.