Search found 11474 matches

by Solomoriah
Wed Nov 29, 2023 10:58 pm
Forum: The Workshop
Topic: Field Guide Omnibus
Replies: 64
Views: 260

Re: Field Guide Omnibus

I plan to submit some of the monsters from my Handbook of Monsters rewritten for BFRPG.
by Solomoriah
Wed Nov 29, 2023 9:18 am
Forum: The Workshop
Topic: Field Guide Omnibus
Replies: 64
Views: 260

Re: Field Guide Omnibus

Boggo wrote: Wed Nov 29, 2023 1:59 am this seems like a good compromise to me, though if we want to include the FG3 creatures into the omnibus I'm more than happy to go through the credits and check it off against the permissions list like I did with FG1 & 2
I was going to ask if you'd do this...
by Solomoriah
Tue Nov 28, 2023 9:50 pm
Forum: The Workshop
Topic: Field Guide Omnibus
Replies: 64
Views: 260

Re: Field Guide Omnibus

I disagree in part with your assessments. Monsters that are "obvious" can absolutely be rewritten while being kept more or less as they are; we are only required to restate or redesign those elements that are properly art (including rewriting all the words). For example, the Desert Worm is...
by Solomoriah
Tue Nov 28, 2023 7:28 pm
Forum: The Workshop
Topic: Field Guide Omnibus
Replies: 64
Views: 260

Re: Field Guide Omnibus

NEW THREAD, PEOPLE.

I've moved the posts from FG1 and FG2 threads that are about the CC release into this thread. Let's keep all development of that book here; when I have a manuscript it will go in the first post.
by Solomoriah
Tue Nov 28, 2023 9:12 am
Forum: The Workshop
Topic: #Dungeon23 #CommunityEdition - Level 11 (November)
Replies: 67
Views: 9523

Re: #Dungeon23 #CommunityEdition - Level 11 (November)

Crap, I need to get the December map done...
by Solomoriah
Mon Nov 27, 2023 6:29 pm
Forum: General Discussion
Topic: Release Announcements
Replies: 439
Views: 227360

Re: Release Announcements

Just a note for those following along... The Basic Fantasy Role-Playing Game Core Rules 4th Edition is available in hardback (and paperback) on DriveThruRPG as of today! It was a long trip around this time due to an image rendering problem, but it's resolved now and I have proofs in hand. You can or...
by Solomoriah
Mon Nov 27, 2023 1:07 am
Forum: General Discussion
Topic: checking to make sure this map fits with style
Replies: 7
Views: 160

Re: checking to make sure this map fits with style

Also, this is more a discussion; there aren't really any materials here, map notwithstanding, so I'm kicking this to GD.
by Solomoriah
Mon Nov 27, 2023 1:06 am
Forum: General Discussion
Topic: checking to make sure this map fits with style
Replies: 7
Views: 160

Re: checking to make sure this map fits with style

BTW, I think your statues (that is a statue in room 5, right?) are going to be hard to identify. Using the darkened-star-in-circle symbol is strongly preferred as it's properly Old School.
by Solomoriah
Mon Nov 27, 2023 1:05 am
Forum: General Discussion
Topic: checking to make sure this map fits with style
Replies: 7
Views: 160

Re: checking to make sure this map fits with style

A directional arrow, or the chevron symbols used in MapMatic. Your style is fine, but the color will be flattened to black and white and fine detail may be hard to make out. Your symbols for room contents... where did you get them? Do they have open licenses so that we can legally print or distribut...
by Solomoriah
Mon Nov 27, 2023 1:03 am
Forum: General Discussion
Topic: How do you reference items in BFRPG?
Replies: 2
Views: 104

Re: How do you reference items in BFRPG?

Only reference print releases; that will save some of your sanity. In your document, indicate the release number of the document when you give the page number, and use the printed page numbers, not the PDF page numbers, so those with actual prints can find things.