Search found 8059 matches

by Solomoriah
Sat Sep 18, 2021 9:28 am
Forum: The Workshop
Topic: Kingdom of Sussary
Replies: 24
Views: 296

Re: Kingdom of Sussary

Here's a floor plan for the upper level of Uzenhold. Two of the tower arrow slits seem to be facing the cliff walls. It seems like you should limit them to 2 overlooking each road. There's always the option of having one overlooking the fortress itself. Sounds dumb, but they could be used to monito...
by Solomoriah
Sat Sep 18, 2021 12:20 am
Forum: The Workshop
Topic: Kingdom of Sussary
Replies: 24
Views: 296

Re: Kingdom of Sussary

Thanks Bumble. I actually agree about the deceased NPCs, but this is an early draft and I was just writing things down as I came to them...
by Solomoriah
Fri Sep 17, 2021 11:54 am
Forum: The Workshop
Topic: Kingdom of Sussary
Replies: 24
Views: 296

Re: Kingdom of Sussary

Here's a floor plan for the upper level of Uzenhold. No numbers, some symbols left undone (including ladders and ceiling trapdoors to access the upper tower levels, and probably stairs up to the roof of the main section). But this shows the layout. 50% MapMatic, 50% Gimp.
by Solomoriah
Fri Sep 17, 2021 9:50 am
Forum: The Workshop
Topic: Kingdom of Sussary
Replies: 24
Views: 296

Re: Kingdom of Sussary

If it's all stone, the quarry might not be too far. Roman made mortar from a mixture of lime and volcanic ashes. You just need combustible for the oven. Maybe coal? Not sure what you're getting at here. "Roman-quality" just means "very good." The road through the pass is cut fro...
by Solomoriah
Fri Sep 17, 2021 9:45 am
Forum: The Workshop
Topic: Kingdom of Sussary
Replies: 24
Views: 296

Re: Kingdom of Sussary

Thanks Joe! (Or should I shorten that to Grim?) There's a lot to do, and I have a number of other projects going on, so any assistance offered would be appreciated. Maps, dungeon designs, you name it. I'd like at least one level 4 to 6 dungeon near each of the towns, for example, and the Lair of the...
by Solomoriah
Thu Sep 16, 2021 11:22 pm
Forum: The Workshop
Topic: Hex Mapping Symbols
Replies: 11
Views: 185

Re: Hex Mapping Symbols

Here are my takes on the three symbols that would need the palm tree images. Thanks for sending the full-sized originals, it made making these easier. I'm also uploading a hex-tile image; the resizing etc. I'm doing is aimed at making the symbols fit inside the white hex without touching the sides, ...
by Solomoriah
Thu Sep 16, 2021 10:10 pm
Forum: The Workshop
Topic: Kingdom of Sussary
Replies: 24
Views: 296

Re: Kingdom of Sussary

It is in a ridiculously difficult area, precariously perched over a road literally cut into the side of a mountain. The supply line now is a bit long, roughly 18 miles of excellent, Roman-quality road from Glastavel; with Odellia no longer a factor, all supplies would have to come from the south. Su...
by Solomoriah
Thu Sep 16, 2021 9:08 am
Forum: The Workshop
Topic: Kingdom of Sussary
Replies: 24
Views: 296

Re: Kingdom of Sussary

Smaller than Morgansfort, but a bit bigger than a tower. It's a hardened fortress, not a comfortable place to hang out, purely a military facility. There isn't even a town nearby.
by Solomoriah
Wed Sep 15, 2021 8:16 am
Forum: The Workshop
Topic: Kingdom of Sussary
Replies: 24
Views: 296

Re: Kingdom of Sussary

Very nice...the drawing for Uzenhold is great inspiration. I will get back to this when I have more time to sit and marinade a bit. Thanks. It's terrible as a work of art, but I think it gets my idea across pretty well. I need to draw an actual floorplan before someone else takes a crack at drawing...
by Solomoriah
Wed Sep 15, 2021 8:15 am
Forum: The Workshop
Topic: Kingdom of Sussary
Replies: 24
Views: 296

Re: Kingdom of Sussary

Is this meant to be somewhat similar to Karameikos? No. If it's similar, it's accidental. The overall storyline was inspired by a story another guy told on another forum, and the kingdom itself grew out of what I had available space-wise in the Western Lands and my own imagination. Sussary is a &qu...