Search found 9221 matches
- Thu Aug 11, 2022 11:29 pm
- Forum: General Discussion
- Topic: Megadungeon at Ropecon '22
- Replies: 6
- Views: 173
Re: Megadungeon at Ropecon '22
You are talking about my long-unfinished Megadungeon? Cool!
- Thu Aug 11, 2022 11:07 pm
- Forum: The Workshop
- Topic: MapMatic +2
- Replies: 132
- Views: 69757
Re: MapMatic +2
I really don't intend to use MapMatic +2 for overland maps; I prefer hex maps for that, and we have another thread somewhere for hex map symbols. However, if you want to do dungeon map tiles, I'd be happy to have them. Tiles must be in PNG format, and transparent except for the item or detail being ...
- Tue Aug 02, 2022 11:15 pm
- Forum: General Discussion
- Topic: Custom MapMatic tiles?
- Replies: 4
- Views: 137
Re: Custom MapMatic tiles?
Yes, share your proposed tiles there and I'll implement them if I find them worthy.
If they are not worthy, I'll BLAST YOU TO ASHES... I mean, discuss how we can make them work.
If they are not worthy, I'll BLAST YOU TO ASHES... I mean, discuss how we can make them work.

- Tue Aug 02, 2022 11:14 pm
- Forum: General Discussion
- Topic: Newbie Around With Ideas!
- Replies: 2
- Views: 133
Re: Newbie Around With Ideas!
Any maps in print in our works are fair game. Other maps need to be okay rights-wise.
- Tue Aug 02, 2022 11:09 pm
- Forum: The Workshop
- Topic: AA3 Adventure Anthology 3
- Replies: 254
- Views: 73445
Re: AA3 Adventure Anthology 3
Waitaminit... I didn't come up with that change, and I'm sure I didn't dream it. How is this a surprise? Also, it is NOT a priority. Don't go back and mess with in-print items we aren't currently revising. Don't even bother doing that to items you've already revised once and which are waiting for me.
- Tue Aug 02, 2022 9:04 am
- Forum: The Workshop
- Topic: AA3 Adventure Anthology 3
- Replies: 254
- Views: 73445
Re: AA3 Adventure Anthology 3
Also, I note that Al's comments mention damage that isn't in the standard format. Remember that we are revising the standard format to give damage by attack type. For example, for a monster with #At 2 claws/1 bite:
Dam 1d6/1d6/1d4
becomes
Dam 1d6 claw, 1d4 bite
Dam 1d6/1d6/1d4
becomes
Dam 1d6 claw, 1d4 bite
- Tue Aug 02, 2022 9:01 am
- Forum: The Workshop
- Topic: AA3 Adventure Anthology 3
- Replies: 254
- Views: 73445
Re: AA3 Adventure Anthology 3
Here are some comments on Adventure Anthology 3 AA3 Comments – Ver 9 Whole Book Whole book – Skeleton Stat Blocks Do we want to add the note about special armor abilities to any skeleton descriptions (Haunted Bone). Starting in Morgansfort BF1 there is the note “(half damage from edged weapons, 1 p...
- Fri Jul 29, 2022 10:11 am
- Forum: The Workshop
- Topic: Barrow of Igvol
- Replies: 16
- Views: 525
Re: Barrow of Igvol
... okay, spoke too soon.
This map is shared via Pinterest, which appears to have reduced the quality. Can you use the attachment feature to upload a full-resolution copy here?
This map is shared via Pinterest, which appears to have reduced the quality. Can you use the attachment feature to upload a full-resolution copy here?
- Fri Jul 29, 2022 10:05 am
- Forum: The Workshop
- Topic: Barrow of Igvol
- Replies: 16
- Views: 525
Re: Barrow of Igvol
Nice map!
- Fri Jul 29, 2022 9:52 am
- Forum: The Workshop
- Topic: Chronomancer Supplement
- Replies: 10
- Views: 369
Re: Chronomancer Supplement
This is a true case of "I don't make the rules..."

It's all good, just thought I'd better warn you.

It's all good, just thought I'd better warn you.