Search found 21 matches

by Elouin
Sat May 23, 2020 11:22 am
Forum: The Workshop
Topic: BFRPG Character Sheet by James D. Jarvis
Replies: 11
Views: 7486

Re: BFRPG Character Sheet by James D. Jarvis

Since we had to switch to virtual Tabletops, i created a Character Sheet Template for Rolisteam. Maybe thats usefull for someone.
by Elouin
Fri Jan 17, 2020 3:04 pm
Forum: The Workshop
Topic: BFRPG Character Sheet by James D. Jarvis
Replies: 11
Views: 7486

Re: BFRPG Character Sheet by James D. Jarvis

After over a year of using this char sheet for all my player a new player pointed out that ability in ability roll is not spelled correctly.

Update: Fixed it. The xcf file didnt let me edit anything with Gimp. But opening the pdf in Libreoffice Draw worked.
by Elouin
Fri Jan 17, 2020 11:44 am
Forum: The Workshop
Topic: Print and Fold Miniatures
Replies: 13
Views: 3620

Re: Print and Fold Miniatures

After a long Hiatus i finished the first Version of the Print and Fold Miniatures. I took all the Creatures from the Core Rulebook that had front facing images and created sillouhettes for the Backs. Also added Miniatures for Player Characters. I hope i did the Crediting right and also the Titlepage.
by Elouin
Tue Mar 05, 2019 2:05 pm
Forum: The Workshop
Topic: [TSGS] The Simple Game System, 2nd Edition
Replies: 20
Views: 4429

Re: [TSGS] The Simple Game System, 2nd Edition

I made a little "Book" as a Character Sheet for Dead Cities. Hope i forgot nothing The font i used for the "Handwriting" is: https://fontlibrary.org/en/font/ron-s-font http://elouin.spline.de/bfimage/dccf.jpg Also i converted the Rules to A5 in size and printed them as a brochure and bound them with...
by Elouin
Thu Feb 21, 2019 3:49 am
Forum: The Workshop
Topic: [TSGS] The Simple Game System, 2nd Edition
Replies: 20
Views: 4429

Re: [TSGS] The Simple Game System, 2nd Edition

Can someone tell me how exactly now the licensing on those works? Because above the CC notice you write "All Rights Reserved", but CC licenses are "Some Rights Reserved", if iam not completely mistaken. So what of the Materials, especially Dead Cities, can i modify and share under cc-by-sa without g...
by Elouin
Tue Feb 19, 2019 10:11 am
Forum: General Discussion
Topic: NPC Roster
Replies: 6
Views: 1530

Re: NPC Roster

I have one of those at the front of my GM Folder for writing down certain NPCs the Players meet, so i remember them if one player does mention one. Or i can let them reappear later on and still know what they were up to and how they looked etc.
by Elouin
Fri Feb 15, 2019 5:02 am
Forum: General Discussion
Topic: MeWe Group
Replies: 15
Views: 3363

Re: MeWe Group

Even though i'm not the biggest fan of non decentralized Social Networks its nice to see that this Community has multiple Outposts in the wide wastelands called the Internet.

Since the "Chat" was mentioned in here i was wondering if there is a IRC or JabberMUC for BF.
by Elouin
Fri Feb 15, 2019 4:37 am
Forum: The Workshop
Topic: [TSGS] The Simple Game System, 2nd Edition
Replies: 20
Views: 4429

Re: [TSGS] The Simple Game System, 2nd Edition

Absolutely amazing!

Just read through TSGS Core Rules and Dead Cities. I love how dead city gives you a setting with a somewhat complete Story, Game Mechanics, Items and Monsters on only 12 Pages.

Can you tell me which Fonts were used in Dead Cities?
by Elouin
Sun Feb 03, 2019 10:55 am
Forum: The Workshop
Topic: Basic Fantasy Player's App
Replies: 15
Views: 4699

Re: Basic Fantasy Player's App

Nice. Just thought about trying to make an BF App myself, but it seems like there is no need to. I installed the app, but it keeps crashing, but I'm excited to see where this is heading. Nice Work so far. Is there a reason why you used so many activities and only one Fragment(i am still a bit confus...
by Elouin
Fri Jan 11, 2019 8:34 am
Forum: The Workshop
Topic: Secondary Skills Supplement
Replies: 2
Views: 3551

Re: Secondary Skills Supplement

When performing a skill check, is the level of the skill or the character level looked up at the ability roll table? Like when a level 10 character performs a skill check with a skill that's also level 10, is the target a 12, because the skill is level 10 or is the target a 2 because the character i...