Search found 5 matches

by RobertF
Sat Nov 17, 2018 11:03 am
Forum: General Discussion
Topic: Tweaks to combat rules
Replies: 7
Views: 5424

Real time combat variant for miniatures/battle grid in BFRPG?

Over the years, I've been thinking of ways to make D&D combat a bit more exciting. Battles ought to be exhilarating, not break-time for cell phones! (I've actually seen someone playing a game on her cell phone between turns while playing Pathfinder.) When playing with my family I'd like to keep ...
by RobertF
Mon Nov 12, 2018 10:14 pm
Forum: The Workshop
Topic: New Races: A Basic Fantasy Supplement
Replies: 32
Views: 26643

Re: New Races: A Basic Fantasy Supplement

I'm using the Phaerim - my daughter is very keen on having a winged Elf/Faerie character in our D&D adventures! :)
by RobertF
Mon Nov 12, 2018 9:51 pm
Forum: General Discussion
Topic: Tweaks to combat rules
Replies: 7
Views: 5424

Re: Tweaks to combat rules

Thanks for the comments. I like the Defending combat option if players want to go into a defensive stance, or the Rolemaster/HARP approach of letting players adjust the offensive/defensive modifiers in battles. But really, I see each combat round as a flurry of blows, blocks, parries, grappling, and...
by RobertF
Sun Nov 04, 2018 9:30 pm
Forum: General Discussion
Topic: Tweaks to combat rules
Replies: 7
Views: 5424

Tweaks to combat rules

A few simple tweaks to the combat rules: 1. One thing that never quite seemed right with the D&D rules is the lack of a defense bonus. The attack bonus ratchets up as PCs gain experience and level up, but shouldn't characters also gain skill in parrying & dodging attacks? A simple fix would ...
by RobertF
Sun Nov 04, 2018 12:24 pm
Forum: General Discussion
Topic: BFRPG users by State and Country
Replies: 650
Views: 393492

Re: BFRPG users by State and Country

Avon, Connecticut in the United States - first CT poster I think!