Search found 837 matches

by Seven
Wed Apr 03, 2024 6:30 pm
Forum: General Discussion
Topic: Magic/Mana System?
Replies: 17
Views: 460

Re: Magic/Mana System?

It takes a long time to put those spells in memory. So casting a spell that is in memory is easy. Back in the day, I played games in which one casts spells using a mana pool. Like in MERP, my elf only knew 1 spell. Also, casting wasn't so easy. I needed a pretty high roll for the spell to be effecti...
by Seven
Sat Mar 30, 2024 10:06 am
Forum: General Discussion
Topic: Weather
Replies: 14
Views: 454

Re: Weather

I like knowing the weather far in advance since forecasting is a huge business and it impacts the campaign in many ways. It's not like the PCs can ignore the weather and travel through storms.
by Seven
Thu Mar 28, 2024 8:22 am
Forum: General Discussion
Topic: Weather
Replies: 14
Views: 454

Re: Weather

The simplest way I found to handle the weather is to record the actual weather for a year. Then I use that for my next campaign year accounting for the difference between my location and that of the party. E.G. If the party move north, it's going to be colder. Nobody has caught on and the players ar...
by Seven
Fri Mar 22, 2024 12:36 pm
Forum: The Workshop
Topic: Field Guide Omnibus
Replies: 271
Views: 436398

Re: Field Guide Omnibus

I think I used a Bumblebear once.
by Seven
Fri Mar 22, 2024 12:31 pm
Forum: The Workshop
Topic: Codex of Monstrous Encounters (Working Title)
Replies: 29
Views: 1308

Re: Codex of Monstrous Encounters (Working Title)

In my narrow mind, and "encounter" is when one's path meet with wandering monsters outside of their lairs.
by Seven
Sun Mar 17, 2024 4:54 pm
Forum: General Discussion
Topic: Questions about rolling dice
Replies: 18
Views: 761

Re: Questions about rolling dice

I think it's mostly a matter of level.
Level 9 used to be when the player starts attracting followers.
In a campaign, players can become known for their deeds.
Notoriety is a lot like rumors.
Most of the rumors are false and so many false stories can start to spread about the players.
by Seven
Sun Mar 17, 2024 11:06 am
Forum: General Discussion
Topic: Questions about rolling dice
Replies: 18
Views: 761

Re: Questions about rolling dice

I think what you describe has more to do with notoriety than any particular abilities.
As my players gain in level, they attract more attention even if their abilities increase.
Also, the magical stuff they find tend to stand out, so it's all on how they present themselves.
by Seven
Thu Mar 14, 2024 7:44 am
Forum: General Discussion
Topic: Questions about rolling dice
Replies: 18
Views: 761

Re: Questions about rolling dice

I think this usually applies more to Thieves in my games more than anything else. Most of the time, unless there is a compelling reason to call for a roll, I assume they can climb most things easily, and probably move through a crowded street or dark area mostly undetected unless there are sentries...
by Seven
Thu Mar 14, 2024 7:28 am
Forum: The Workshop
Topic: Field Guide Omnibus
Replies: 271
Views: 436398

Re: Field Guide Omnibus

I find monsters with names attached less attractive.
They sound like unique creatures that need their own adventures to put things in context.
by Seven
Tue Feb 13, 2024 7:25 pm
Forum: The Workshop
Topic: Barks and Blades - A short adventure for starting level characters
Replies: 39
Views: 2920

Re: Barks and Blades - A short adventure for starting level characters

I have no idea if there is a character limit on forum posts and I don't want to type a whole bunch only to find it gets cut off. I've put 30 pages of typed edits into some of my posts. Thanks for taking a look at this. I just go back and edit the post as I go, like I'd do with a text editor.