Search found 8 matches
- Tue Mar 20, 2012 1:31 am
- Forum: General Discussion
- Topic: Traps
- Replies: 24
- Views: 16683
Re: Traps
My inclination is to put the dice in the players hands as much as possible. My personal preference is the opposite. Role before roll. Dice are used only if the situation is not clear. Players who stroll through corridors without care will not get saving throws, a ten foot pole and severe paranoia m...
- Fri Mar 16, 2012 1:13 am
- Forum: General Discussion
- Topic: Wight VS a Magic Bow
- Replies: 14
- Views: 9199
Re: Wight VS a Magic Bow
Found this on dragonsfoot: Magic bows vs creatures requiring magic weapons to hit From that there seems to be a few options and no-one seemed to be willing to draw a hard and fast rule. Matthew- dragonsfoot gives these options 1) A +2 Arrow shot from a +1 Bow is considered a +3 weapon 2) A +2 Arrow ...
- Sat Dec 03, 2011 8:54 pm
- Forum: General Discussion
- Topic: Dungeon Room Generator
- Replies: 2
- Views: 5045
Re: Dungeon Room Generator
As mentioned http://www.basicfantasy.org/forums/viewtopic.php?f=2&t=357&st=0&sk=t&sd=a&start=10#p7870 I am working slowly on adding some more detail to the BFRPG monsters (just in my database) to make it easier for me to theme my random encounter tables and generate some lists ba...
- Sat Dec 03, 2011 7:51 pm
- Forum: The Workshop
- Topic: Basic Fantasy Field Guide Volume 1
- Replies: 1093
- Views: 530940
Re: BFRPG Field Guide (monsters)
Well met BFRPGF, I may appear guilty of urging undue codification, to clarify my ideas though I would not like to see habitat, groups or any changes to in the monster statblock or necessarily descriptions and definitely not advocating additional content in the core book. I would like to see an index...
- Fri Dec 02, 2011 8:11 pm
- Forum: The Workshop
- Topic: Basic Fantasy Field Guide Volume 1
- Replies: 1093
- Views: 530940
Re: BFRPG Field Guide (monsters)
Well met BFRPG members, Groups and Habitat would be very useful to have with the monsters in the field guide. I am working on assembling a database of BFRPG monsters with the goal of making habitat based wandering monster tables. http://0x3e.com/bf/monster/ also for finding suitable dungeon fillers ...
- Wed Nov 09, 2011 6:24 pm
- Forum: The Workshop
- Topic: Basic Fantasy RPG Core Rules
- Replies: 58
- Views: 72544
Re: Basic Fantasy RPG Core Rules
It was hold portal that brought this to my attention as I had started my designs for my campaign using the Rules Cyclopedia and had a plan to use a hold portal to force the players to find another route. After looking through Swords & Wizardry and OSRIC I see that the times are based on the newe...
- Wed Nov 09, 2011 5:42 am
- Forum: The Workshop
- Topic: Basic Fantasy RPG Core Rules
- Replies: 58
- Views: 72544
Re: Basic Fantasy RPG Core Rules
Just going through the first level magic user spells and some of the durations seem a little short. Hold Portal: 1 round per level not 2-12 turns or so as I would expect. Protection from Evil: 1 turn per level not 6 turns. Shield: 5 rounds + 1 per level not 2 turns. Sleep: 5 rounds per level not (4-...
- Wed Nov 09, 2011 5:01 am
- Forum: General Discussion
- Topic: Welcome to the Basic Fantasy RPG Forums!
- Replies: 743
- Views: 452367
Re: Welcome to the new Basic Fantasy RPG Forums!
Hello Basic Fantasy Role-Playing Game forum members.
After re-purchasing the RC I have been planning an old school fantasy game. Found BFRPG the other day and am thinking I may use this instead.
Great work thank you so much all involved.
After re-purchasing the RC I have been planning an old school fantasy game. Found BFRPG the other day and am thinking I may use this instead.
Great work thank you so much all involved.