Search found 3697 matches

by SmootRK
Fri Jun 11, 2021 9:52 pm
Forum: The Workshop
Topic: Basic Fantasy Field Guide Volume 2
Replies: 738
Views: 210153

Re: Basic Fantasy Field Guide Volume 2

Perfect... these creatures were inspired by the "creature from the black lagoon", just reimagined with a connection to HP Lovecraft "deep ones". 8-)
by SmootRK
Fri Jun 11, 2021 5:14 pm
Forum: General Discussion
Topic: Favorite Enemy?
Replies: 7
Views: 123

Re: Favorite Enemy?

One of my favorite campaigns in my youth (with my brothers) was running a game with a half-orc fighter, evil human MU, and various underlings. They ran thru Keep on the Borderlands, but worked to rule over the caves and the various humanoids there, eventually commandeering the upper/northern section...
by SmootRK
Wed Jun 09, 2021 8:08 pm
Forum: The Workshop
Topic: Basic Fantasy Field Guide Volume 2
Replies: 738
Views: 210153

Re: Basic Fantasy Field Guide Volume 2

another very cool image. I am a fan of your work.
by SmootRK
Tue Jun 08, 2021 5:12 pm
Forum: General Discussion
Topic: Queen of the Demonweb Pits and other such
Replies: 8
Views: 124

Re: Queen of the Demonweb Pits and other such

Yes, the final few modules would have been really problematic to try to stick to. Drow = product identity Lolth = product identity Kuo-toan = product identity Even my alt-version from years ago... Gith (both varieties) = product identity Ilithid/Mind-Flayers = product identity Even if you went with ...
by SmootRK
Tue Jun 08, 2021 1:03 pm
Forum: General Discussion
Topic: Queen of the Demonweb Pits and other such
Replies: 8
Views: 124

Re: Queen of the Demonweb Pits and other such

I was always hoping JDNeal was going to continue his inspired by modules with the underdark and yes the final bit. That said, long ago I did an alternate final set of adventures. Instead of Drow, used Githyanki outposts warring against Ilithids (characters popping up in middle of conflicts), ultimat...
by SmootRK
Tue Jun 08, 2021 6:49 am
Forum: The Workshop
Topic: Monks and Guardians
Replies: 35
Views: 534

Re: Monks and Guardians

Yes, if the objective is to get something into Print (or even just into the main Downloads area), then you should focus energy into an adventure. Truly, there are just never enough of that sort of stuff and everyone needs these in their games... best chances of getting implementation (assuming decen...
by SmootRK
Mon Jun 07, 2021 6:19 pm
Forum: The Workshop
Topic: Basic Fantasy Field Guide Volume 2
Replies: 738
Views: 210153

Re: Basic Fantasy Field Guide Volume 2

That's a little freaky
by SmootRK
Mon Jun 07, 2021 5:45 am
Forum: The Workshop
Topic: Monks and Guardians
Replies: 35
Views: 534

Re: Monks and Guardians

Question : Do all supplements start like this or is it just this one :lol: What do you mean? We do have a standard format for supplements... it's maybe a little weird but at least we're consistent. I meant the actual content : do they always have to be edited so much or is it just my wacky ideas? Y...
by SmootRK
Sat Jun 05, 2021 7:07 pm
Forum: The Workshop
Topic: Monster Creations and Conversions Discussion
Replies: 118
Views: 66159

Re: Monster Creations and Conversions Discussion

Because BFRPG largely ignores alignments and a specific structure of planar regions, all such demons, devils and the like are lumped together as infernal beings. Up to GM to further refine such into specific niches (such as specifically Demons). I find the blurred lines to be better, as I don't use ...
by SmootRK
Thu Jun 03, 2021 7:26 am
Forum: The Workshop
Topic: Monks and Guardians
Replies: 35
Views: 534

Re: Monks and Guardians

Pirate GM13 wrote: Thu Jun 03, 2021 6:46 am Ah sorry my bad.
No worries. Happens all the time. When you have a document with actual contents, we can easily move into workshop section again. Just how things roll here.

I had worked on some monkish ideas within the Showcase Quasi Class document. Feel free to investigate for some ideas.