Search found 237 matches
- Thu May 15, 2014 9:56 pm
- Forum: Space Corps
- Topic: Shakedown Cruise, Part 2 (Episode 2)
- Replies: 475
- Views: 148094
Re: Shakedown Cruise, Part 2 (Episode 2)
Seeing as this is not Finn's first space flight, he will set back and relax in the Crew's quarters and catch up on some on some reading/research. He will be off in his own little world, so if anyone approaches/speaks to him, it will likely startle him a bit.
- Thu May 15, 2014 9:51 pm
- Forum: Space Corps
- Topic: The Lounge
- Replies: 968
- Views: 233712
Re: The Lounge
Yep, just been trying to catch up on everything.
- Mon Oct 22, 2012 10:41 pm
- Forum: The Workshop
- Topic: Scouts Supplement
- Replies: 123
- Views: 78273
Re: Scouts Supplement
I just now had time to read the assassin thread. Creating a table for skills for just the scout might not be a bad idea. Just have to figure out if it is the right idea and how to best go about it. It also got me thinking about the climb ability. I'm thinking that it is not a necessary ability for t...
- Mon Oct 22, 2012 7:41 pm
- Forum: The Workshop
- Topic: Scouts Supplement
- Replies: 123
- Views: 78273
Re: Scouts Supplement
I understand and do want to make this a viable playable character. However, I do want to keep it within the original vision I had, which is a ranger type thief. Meaning the main weapon to be used is the bow. As for the dual wielding, I can understand how you see it doesn't fit, and could take it out...
- Sun Oct 21, 2012 6:17 pm
- Forum: The Workshop
- Topic: Scouts Supplement
- Replies: 123
- Views: 78273
Re: Scouts Supplement
I apologize for not being more involved in this thread. I have not been able to play or really spend much time thinking about the game in almost a year due to moving for a new job. Therefore I have not been able to test this character as I would have liked. I did not realize I never sent in an updat...
- Fri Apr 22, 2011 9:45 am
- Forum: BFRPG: Rosisha's Playtest
- Topic: AA1.6: Characters
- Replies: 49
- Views: 148651
Re: AA1.6: Characters
Refer to my post in the TSGS thread
- Fri Apr 22, 2011 9:45 am
- Forum: TSGS: Dirigible of Doom
- Topic: Introduction
- Replies: 14
- Views: 72036
Re: Introduction
Way to resurrect a dead thread, lol. If you were going to make a post in here you could have at least made a substansive one, lol.
- Thu Mar 31, 2011 8:50 pm
- Forum: The Workshop
- Topic: Scouts Supplement
- Replies: 123
- Views: 78273
Re: Scouts Supplement
I have no problem with cleric progression, as you know I had it that way to begin with and then changed it as I could not make up my mind which one it should be. I guess to me a scout is someone that will scout out any area, forest, cave, dungeon, castle, ect, where a ranger is more outdoorsy. A ran...
- Sat Mar 26, 2011 8:19 pm
- Forum: The Workshop
- Topic: Scouts Supplement
- Replies: 123
- Views: 78273
Re: Scouts Supplement
The idea for a scout was to be adept at scouting out caves and dungeons as a ranger is much better suited for the wilderness. In other words, scouts are intended to be more well rounded at being able to scout all types of areas and structures, while a ranger is best suited for wilderness. I did, how...
- Sun Mar 13, 2011 8:06 pm
- Forum: The Workshop
- Topic: Scouts Supplement
- Replies: 123
- Views: 78273
Re: Rangers Supplement
My version was based off of the book series "The Ranger's Apprentice" by John Flanagan. I absolutely loved the books and the characters and thought it would be great to be able to play a character like the them. Although looking back at my supplement and thinking about the books, I left ou...