Search found 12012 matches
- Mon Mar 25, 2024 1:27 pm
- Forum: General Discussion
- Topic: Release Announcements
- Replies: 451
- Views: 319824
Re: Release Announcements
Announcing! JN1 The Chaotic Caves by J.D. Neal, Release 28 -- March 25, 2024 More editing by James Lemon and Al Vetter, assisted by new proofer orbitalair, and a bunch of flow-hammering by Chris Gonnerman has led to this new print release candidate. This may be the best-flowing module in our catalo...
- Mon Mar 25, 2024 1:11 pm
- Forum: The Workshop
- Topic: JN1 The Chaotic Caves
- Replies: 227
- Views: 187216
Re: JN1 The Chaotic Caves
orbitalair, I don't have proper credits for you for this book. Please PM me the name you'd like to be credited under. For the next release your forum handle will appear.
- Mon Mar 25, 2024 12:55 pm
- Forum: The Workshop
- Topic: Basic Fantasy RPG Core Rules 4th Edition
- Replies: 1588
- Views: 88355
Re: Basic Fantasy RPG Core Rules 4th Edition
Just an announcement for whoever might care... the 4th Edition of the Basic Fantasy Role-Playing Game is once again available on DriveThruRPG.com. Yup, my proofs came today, and I was able to activate the new release 139. If you were waiting for it to be available there, well now it is!' https://pre...
- Sun Mar 24, 2024 7:31 pm
- Forum: General Discussion
- Topic: Reformer Cleric question
- Replies: 2
- Views: 94
Re: Reformer Cleric question
There's no actual list. The Tahist clerics generally are not allowed reversed healing spells; that's about it.
- Sat Mar 23, 2024 10:30 pm
- Forum: The Workshop
- Topic: BF2 Fortress, Tomb, and Tower
- Replies: 168
- Views: 97789
Re: BF2 Fortress, Tomb, and Tower
Announcing! BF2 Fortress, Tomb, and Tower, Release 23 -- March 23, 2024 Al Vetter did a deep dive into this one, providing many corrections, which Chris Gonnerman then turned into a new release with many format corrections and other revisions. This is not a print release candidate; there are gray b...
- Sat Mar 23, 2024 10:30 pm
- Forum: General Discussion
- Topic: Release Announcements
- Replies: 451
- Views: 319824
Re: Release Announcements
Announcing! BF2 Fortress, Tomb, and Tower, Release 23 -- March 23, 2024 Al Vetter did a deep dive into this one, providing many corrections, which Chris Gonnerman then turned into a new release with many format corrections and other revisions. This is not a print release candidate; there are gray b...
- Sat Mar 23, 2024 10:07 pm
- Forum: The Workshop
- Topic: BF2 Fortress, Tomb, and Tower
- Replies: 168
- Views: 97789
Re: BF2 Fortress, Tomb, and Tower
Page 57 (55) – 27. Assembly Room: Giant Spiders stat block Are these one-off spiders, or Giant Crab Spiders? If they are Giant Crab Spiders the damage needs to be adjusted to what is in the Core Rules (1d8 + poison). One-offs. The preceding paragraph gives that away. There are so many kinds of spid...
- Sat Mar 23, 2024 6:01 pm
- Forum: The Workshop
- Topic: BF2 Fortress, Tomb, and Tower
- Replies: 168
- Views: 97789
Re: BF2 Fortress, Tomb, and Tower
I was getting ready to work on the items below when I realized the page margins were wrong; I've been flow-hammering ever since. Will get back to this when I recover my energy.
... starting again ...
... starting again ...
- Sat Mar 23, 2024 4:24 pm
- Forum: The Workshop
- Topic: Terror in Tosasth
- Replies: 260
- Views: 33039
Re: Terror in Tosasth
Yes, I'd always prefer the original to work with. Thanks!
- Sat Mar 23, 2024 11:28 am
- Forum: The Workshop
- Topic: BF2 Fortress, Tomb, and Tower
- Replies: 168
- Views: 97789
Re: BF2 Fortress, Tomb, and Tower
Page 46 (44) – 1. Entry Room: Giant Crab Spider stat block Special Ability in Core Rules is one asterisk, adjusting to the Core Rules. Currently: … HD 2, … Should be: … HD 2*, … Page 46 (44) – 2. Corridor Room: Giant Bee stat block Change HD to ½ (1d4) to match Core Rules. Currently: … HD 1d4, … Sh...