Search found 12012 matches

by Solomoriah
Mon Mar 25, 2024 1:27 pm
Forum: General Discussion
Topic: Release Announcements
Replies: 451
Views: 319824

Re: Release Announcements

Announcing! JN1 The Chaotic Caves by J.D. Neal, Release 28 -- March 25, 2024 More editing by James Lemon and Al Vetter, assisted by new proofer orbitalair, and a bunch of flow-hammering by Chris Gonnerman has led to this new print release candidate. This may be the best-flowing module in our catalo...
by Solomoriah
Mon Mar 25, 2024 1:11 pm
Forum: The Workshop
Topic: JN1 The Chaotic Caves
Replies: 227
Views: 187216

Re: JN1 The Chaotic Caves

orbitalair, I don't have proper credits for you for this book. Please PM me the name you'd like to be credited under. For the next release your forum handle will appear.
by Solomoriah
Mon Mar 25, 2024 12:55 pm
Forum: The Workshop
Topic: Basic Fantasy RPG Core Rules 4th Edition
Replies: 1588
Views: 88355

Re: Basic Fantasy RPG Core Rules 4th Edition

Just an announcement for whoever might care... the 4th Edition of the Basic Fantasy Role-Playing Game is once again available on DriveThruRPG.com. Yup, my proofs came today, and I was able to activate the new release 139. If you were waiting for it to be available there, well now it is!' https://pre...
by Solomoriah
Sun Mar 24, 2024 7:31 pm
Forum: General Discussion
Topic: Reformer Cleric question
Replies: 2
Views: 94

Re: Reformer Cleric question

There's no actual list. The Tahist clerics generally are not allowed reversed healing spells; that's about it.
by Solomoriah
Sat Mar 23, 2024 10:30 pm
Forum: The Workshop
Topic: BF2 Fortress, Tomb, and Tower
Replies: 168
Views: 97789

Re: BF2 Fortress, Tomb, and Tower

Announcing! BF2 Fortress, Tomb, and Tower, Release 23 -- March 23, 2024 Al Vetter did a deep dive into this one, providing many corrections, which Chris Gonnerman then turned into a new release with many format corrections and other revisions. This is not a print release candidate; there are gray b...
by Solomoriah
Sat Mar 23, 2024 10:30 pm
Forum: General Discussion
Topic: Release Announcements
Replies: 451
Views: 319824

Re: Release Announcements

Announcing! BF2 Fortress, Tomb, and Tower, Release 23 -- March 23, 2024 Al Vetter did a deep dive into this one, providing many corrections, which Chris Gonnerman then turned into a new release with many format corrections and other revisions. This is not a print release candidate; there are gray b...
by Solomoriah
Sat Mar 23, 2024 10:07 pm
Forum: The Workshop
Topic: BF2 Fortress, Tomb, and Tower
Replies: 168
Views: 97789

Re: BF2 Fortress, Tomb, and Tower

Page 57 (55) – 27. Assembly Room: Giant Spiders stat block Are these one-off spiders, or Giant Crab Spiders? If they are Giant Crab Spiders the damage needs to be adjusted to what is in the Core Rules (1d8 + poison). One-offs. The preceding paragraph gives that away. There are so many kinds of spid...
by Solomoriah
Sat Mar 23, 2024 6:01 pm
Forum: The Workshop
Topic: BF2 Fortress, Tomb, and Tower
Replies: 168
Views: 97789

Re: BF2 Fortress, Tomb, and Tower

I was getting ready to work on the items below when I realized the page margins were wrong; I've been flow-hammering ever since. Will get back to this when I recover my energy.

... starting again ...
by Solomoriah
Sat Mar 23, 2024 4:24 pm
Forum: The Workshop
Topic: Terror in Tosasth
Replies: 260
Views: 33039

Re: Terror in Tosasth

Yes, I'd always prefer the original to work with. Thanks!
by Solomoriah
Sat Mar 23, 2024 11:28 am
Forum: The Workshop
Topic: BF2 Fortress, Tomb, and Tower
Replies: 168
Views: 97789

Re: BF2 Fortress, Tomb, and Tower

Page 46 (44) – 1. Entry Room: Giant Crab Spider stat block Special Ability in Core Rules is one asterisk, adjusting to the Core Rules. Currently: … HD 2, … Should be: … HD 2*, … Page 46 (44) – 2. Corridor Room: Giant Bee stat block Change HD to ½ (1d4) to match Core Rules. Currently: … HD 1d4, … Sh...