Search found 318 matches

by artikid
Mon Jan 02, 2017 8:48 am
Forum: The Workshop
Topic: Basic Fantasy RPG Core Rules 3rd Edition
Replies: 887
Views: 330779

Re: Basic Fantasy RPG Core Rules 3rd Edition

I like a flat effect that can be used against anything without doing anything to count or keep up with constitution, especially for those foes that don't have an official CON score. Me too, that's why I came up with the second version. The first one I wrote after re-reading the paragraph on Constit...
by artikid
Mon Jan 02, 2017 2:47 am
Forum: The Workshop
Topic: Basic Fantasy RPG Core Rules 3rd Edition
Replies: 887
Views: 330779

Re: Basic Fantasy RPG Core Rules 3rd Edition

Hi I can see how bean-counting Constitution points for NPCs may not look appealing, so here is another take: Cure disease cures all diseases that the subject is suffering from. The spell also kills parasites afflicting the target creature. Certain special diseases may not be countered by this spell ...
by artikid
Fri Dec 30, 2016 7:01 am
Forum: The Workshop
Topic: Basic Fantasy RPG Core Rules 3rd Edition
Replies: 887
Views: 330779

Re: Basic Fantasy RPG Core Rules 3rd Edition

PS:
Is the spell too powerfull? Change all d6s to d4s.
Is it too weak?.... hmmmm no idea.
by artikid
Thu Dec 29, 2016 7:53 am
Forum: The Workshop
Topic: Basic Fantasy RPG Core Rules 3rd Edition
Replies: 887
Views: 330779

Re: Basic Fantasy RPG Core Rules 3rd Edition

So, what do you think? Cure disease cures all diseases that the subject is suffering from. The spell also kills parasites afflicting the target creature. Certain special diseases may not be countered by this spell or may be countered only by a caster of a certain level or higher. Note: This spell do...
by artikid
Thu Dec 29, 2016 5:10 am
Forum: The Workshop
Topic: Basic Fantasy RPG Core Rules 3rd Edition
Replies: 887
Views: 330779

Re: Basic Fantasy RPG Core Rules 3rd Edition

I'll clarify... either we need to write a description for that spell, or remove the star. Anyone wanting to contribute the text of Cause Disease can do so here; when we have it edited into shape, I'll incorporate it into the R108 document I'm working on now. I'll post the expanded spell description...
by artikid
Tue Dec 27, 2016 12:56 pm
Forum: The Workshop
Topic: Basic Fantasy RPG Core Rules 3rd Edition
Replies: 887
Views: 330779

Re: Basic Fantasy RPG Core Rules 3rd Edition

Solomoriah wrote:Yes, the star should be removed.
No Cause Disease spell in BFRPG?
by artikid
Mon Oct 24, 2016 3:24 am
Forum: The Workshop
Topic: Simple weapon mastery for fighters
Replies: 8
Views: 4367

Re: Simple weapon mastery for fighters

Updated, still some issue with the odt file though.
by artikid
Fri Oct 21, 2016 3:00 pm
Forum: The Workshop
Topic: Simple weapon mastery for fighters
Replies: 8
Views: 4367

Re: Simple weapon mastery for fighters

Hello! In the first paragraph under Simple Weapon Mastery, its mentioned that a longbow would now inflict 1d8 damage, given the dice boost. But according to the Core Rules a longbow arrow already does 1d8 damage. So should that then read in the supplement that a longbow would now inflict 1d10 damag...
by artikid
Fri Oct 21, 2016 4:32 am
Forum: The Workshop
Topic: Simple weapon mastery for fighters
Replies: 8
Views: 4367

Re: Simple weapon mastery for fighters

Updated and uploaded to the showcase!
Odt file coming soon.
http://www.basicfantasy.org/showcase.cgi?sid=112
by artikid
Mon Oct 17, 2016 2:17 pm
Forum: The Workshop
Topic: Simple weapon mastery for fighters
Replies: 8
Views: 4367

Re: Simple weapon mastery for fighters

I like the simple nature of it, there is nothing to pick and choose, at 6th level he gets X, at 9th he gets Y and at 12th he gets Z. Thanks. I wanted something of a no-brainer system. No messimg around with potentially game-breaking options, no decision paralysis, no small fiddly bonuses, no stacki...