Wandering Monsters Supplement

Creating game materials? Monsters, spells, classes, adventures? This is the place!
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Dimirag
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Re: Wandering Monsters Supplement

Post by Dimirag »

The best way to have those blanks filled is just doing it, feel free to post what monster you think should go in those blanks.
Just make sure to read the post as to know what creature can go where and how they should be written, plus some extra info
This project sure could use the extra help
Sorry for any misspelling or writing error, I am not a native English speaker
Drawing portfolio: https://www.instagram.com/m.serena_dimirag/
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Solomoriah
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Re: Wandering Monsters Supplement

Post by Solomoriah »

The only way this supplement will ever be done is if someone creates those missing entries...
My personal site: www.gonnerman.org
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Dimirag
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Re: Wandering Monsters Supplement

Post by Dimirag »

Its been 6 years since I've post some monsters here, I may be rusty, but, lets try to bring this to life:

Wilderness Encounters, Grassland - 93
Wild Alpha Boar (AC 13, HD 4+2, #At 1 tusk, Dam 2d6+2, Mv 50' (10'), Sv F4, Ml 11, XP 240 ea, CR62*). HP: 23.

Wilderness Encounters, Grassland - 94
Wild Alpha Boar (AC 13, HD 4+2, #At 1 tusk, Dam 2d6+2, Mv 50' (10'), Sv F4, Ml 11, XP 240 ea, CR62*). HP: 26.

4 Boars (AC 13, HD 3, #At 1 tusk, Dam 2d4*, Mv 50' (10'), Sv F3, Ml 9*, XP 145, CR62*).
*It has an extra +1 as long as the Wild Alpha Boar is Alive.
HP: 10.
HP: 14.
HP: 14.
HP: 16.

Wilderness Encounters, Grassland - 95
Snake, Giant Python (AC 15, HD 6*, #At 1 bite/1 constrict*, Dam 1d8/2d8, Mv 40', Sv F6, Ml 9, XP 555, CR117*). HP: 32.
*The chances of breaking the hold are on a d10.
Sorry for any misspelling or writing error, I am not a native English speaker
Drawing portfolio: https://www.instagram.com/m.serena_dimirag/
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Solomoriah
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Re: Wandering Monsters Supplement

Post by Solomoriah »

Thanks!

Just FYI, the format has changed; we no longer put parentheses around the stats. Now it's like this:

93. Wild Alpha Boar: AC 13, HD 4+2, #At 1 tusk, Dam 2d6+2, Mv 50' (10'), Sv F4, Ml 11, XP 240, CR62*
HP 23 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐☐☐

Also remember you can use the checkboxer to make the little boxes easier.
https://www.basicfantasy.org/checkboxer.html
My personal site: www.gonnerman.org
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Solomoriah
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Re: Wandering Monsters Supplement

Post by Solomoriah »

Just uploaded R20 with dimirag's additions. It needed some spiffing up, so I went ahead and posted it.

This is how it works, guys. Don't ask us to finish something... jump in and start digging. Someone will come along and help.

... I'd seriously like to see this in print. But it's already more than a decade old ...
My personal site: www.gonnerman.org
Seven
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Re: Wandering Monsters Supplement

Post by Seven »

I don't think age matters.
We can always refresh it.
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Solomoriah
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Re: Wandering Monsters Supplement

Post by Solomoriah »

Hah, no. Wasn't saying we need to refresh it. It's fine as is... but it's not complete, and the closer it gets to complete, the slower it advances.
My personal site: www.gonnerman.org
Seven
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Re: Wandering Monsters Supplement

Post by Seven »

Well, I was thinking maybe we want a bit more field guides content. No?
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Dimirag
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Re: Wandering Monsters Supplement

Post by Dimirag »

Solomoriah wrote: Thu May 06, 2021 10:59 pm Thanks!

Just FYI, the format has changed; we no longer put parentheses around the stats. Now it's like this:

93. Wild Alpha Boar: AC 13, HD 4+2, #At 1 tusk, Dam 2d6+2, Mv 50' (10'), Sv F4, Ml 11, XP 240, CR62*
HP 23 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐☐☐

Also remember you can use the checkboxer to make the little boxes easier.
https://www.basicfantasy.org/checkboxer.html
Thanks for the update!

Dungeon Encounter - Level 3

90. 8 Living Statues, Crystal, Tiny: AC 20, HD 1, #At 2 fists, Dam 1d2/1d2, Mv 10', Sv F1, Ml 12, XP 25ea, CR100*
HP 8 ☐☐☐☐☐ ☐☐☐
3 ☐☐☐
2 ☐☐
7 ☐☐☐☐☐ ☐☐
8 ☐☐☐☐☐ ☐☐☐
5 ☐☐☐☐☐
5 ☐☐☐☐☐
3 ☐☐☐

91. 10 Living Statues, Crystal, Tiny: AC 20, HD 1, #At 2 fists, Dam 1d2/1d2, Mv 10', Sv F1, Ml 12, XP 25ea, CR100*
HP 4 ☐☐☐☐
5 ☐☐☐☐☐
1 ☐
3 ☐☐☐
2 ☐☐
3 ☐☐☐
8 ☐☐☐☐☐ ☐☐☐
3 ☐☐☐
1 ☐
4 ☐☐☐☐
1 ☐

92. Battle-hardened Lizard Man: AC 15(12), HD 3, #At 1 weapon, Dam 1d6+1 or by weapon +1, Mv 20' Unarmored 30' Swim 40' (not in armor), Sv F3, Ml 11, XP 145, CR102*
HP 11 ☐☐☐☐☐ ☐☐☐☐☐ ☐

2 Lizard Men: AC 15(12), HD 2, #At 1 weapon, Dam 1d6+1 or by weapon +1, Mv 20' Unarmored 30' Swim 40' (not in armor), Sv F3, Ml 11, XP 75, CR102
HP 8 ☐☐☐☐☐ ☐☐☐
3 ☐☐☐

93. 2 Battle-hardened Lizard Men: AC 15(12), HD 3, #At 1 weapon, Dam 1d6+1 or by weapon +1, Mv 20' Unarmored 30' Swim 40' (not in armor), Sv F3, Ml 11, XP 145, CR102*
HP 14 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐
10 ☐☐☐☐☐ ☐☐☐☐☐

94. 4 High-pitched Shrieker: AC 13, HD 3*, #At special, Dam none, Mv 5', Sv F1, Ml 12, XP 175, CR116*
The sound it emits also causes a -4 penalty on the listeners.
HP 18 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐
8 ☐☐☐☐☐ ☐☐☐
10 ☐☐☐☐☐ ☐☐☐☐☐
24 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐

95. 7 High-pitched Shrieker: AC 13, HD 3*, #At special, Dam none, Mv 5', Sv F1, Ml 12, XP 175, CR116*
The sound it emits also causes a -4 penalty on the listeners.
HP 17 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐
12 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐
19 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐
21 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐
17 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐
19 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐
12 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐

These should close the Level 3 Encounters.
Sorry for any misspelling or writing error, I am not a native English speaker
Drawing portfolio: https://www.instagram.com/m.serena_dimirag/
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TPFox
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Re: Wandering Monsters Supplement

Post by TPFox »

I'm going to start working on the Field Guide (FG) references now (for now I'm just looking at FG1, but may include some from the as yet unpublished FG2 later). Here are some additions to the Wilderness Encounter, Desert or Barren section (67-88):

Wilderness Encounters, Desert or Barren

67. 4 Komodo dragons: AC 15, HD 2*, #At 1 bite, Dam 1d6 + disease, Mv 30', Sv F2, Ml 7, XP 100ea, FG1 44
Bite: save vs. Poison or 1d8 dam + -2 constitution per hour until save
HP 4 ☐☐☐☐
9 ☐☐☐☐☐ ☐☐☐☐
10 ☐☐☐☐☐ ☐☐☐☐☐
8 ☐☐☐☐☐ ☐☐☐

68. 3 Komodo dragons: AC 15, HD 2*, #At 1 bite, Dam 1d6 + disease, Mv 30', Sv F2, Ml 7, XP 100ea, FG1 44
Bite: save vs. Poison or 1d8 dam + -2 constitution per hour until save
HP 11 ☐☐☐☐☐ ☐☐☐☐☐ ☐
14 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐
4 ☐☐☐☐

69. 1 Desert Worm: AC 14, HD 4*, #At 1 bite, Dam 1d10 + special, Mv 40' Burrow 30', Sv F3, Ml 12, XP 280, FG1 25*
Sense movement 20', on natural d20 will swallow up to 1 dwarf-sized victim
HP 16 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐

70. 1 Desert Worm: AC 14, HD 4*, #At 1 bite, Dam 1d10 + special, Mv 40' Burrow 30', Sv F3, Ml 12, XP 280, FG1 25
Sense movement 20', on natural d20 will swallow up to 1 dwarf-sized victim
HP 28 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐☐☐

71. 8 Dinosaurs, Compsognathus: AC 12, HD 1d4, #At 1 bite, Dam 1d2 bite, Mv 40', Sv NM, Ml 8, XP 10ea, FG1 25
HP 2 ☐☐
1 ☐
1 ☐
3 ☐☐☐
2 ☐☐
1 ☐
2 ☐☐
2 ☐☐

72. 6 Dinosaurs, Compsognathus: AC 12, HD 1d4, #At 1 bite, Dam 1d2 bite, Mv 40', Sv NM, Ml 8, XP 10ea, FG1 25
HP 3 ☐☐☐
2 ☐☐
2 ☐☐
3 ☐☐☐
1 ☐
4 ☐☐☐☐

73. 6 Glyptodons: AC 18, HD 4, #At 1 tail or trample, Dam 1d8 tail or trample, Mv 20' (10'), Sv F4, Ml 7, XP 240ea, FG1 34
HP 28 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐☐☐
15 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
26 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐
17 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐
28 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐☐☐
19 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐

74. 2 Glyptodons: AC 18, HD 4, #At 1 tail or trample, Dam 1d8 tail or trample, Mv 20' (10'), Sv F4, Ml 7, XP 240ea, FG1 34
HP 19 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐
23 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
☐☐☐

75. 2 Iron Snappers: AC 17, HD 6*, #At 1 bite, Dam 2d8 bite, Mv 40', Sv F6, Ml 9, XP 555ea, FG1 34
On roll of 19 or 20 destroys armor or breaks item held by opponent
HP 19 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐
26 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐

76. 1 Iron Snapper: AC 17, HD 6*, #At 1 bite, Dam 2d8 bite, Mv 40', Sv F6, Ml 9, XP 555, FG1 34
On roll of 19 or 20 destroys armor or breaks item held by opponent
HP 14 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐

77. 1 Pseudodragon: AC 18, HD 2*, #At 1 bite or sting + poison, Dam 1HP bite, 1d3 stinger + poison (sleep), Mv 10' Fly 40', Sv MU2, Ml 7, XP 100, FG1 59
Telepathy 60', stinger: save vs. poison or sleep, keen senses 60', spotted: 10% forest / 30% indoors
HP 13 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐

78. 1 Pseudodragon: AC 18, HD 2*, #At 1 bite or sting + poison, Dam 1HP bite, 1d3 stinger + poison (sleep), Mv 10' Fly 40', Sv MU2, Ml 7, XP 100, FG1 59
Telepathy 60', stinger: save vs. poison or sleep, keen senses 60', spotted: 10% forest / 30% indoors
HP 9 ☐☐☐☐☐ ☐☐☐☐

79. 4 Praying Mantis, Giant: AC 16, HD 5, #At 1 bite, Dam 1d12, Mv 40' Fly 120', Sv F5, Ml 8, XP 360ea, FG1 58
Surprises on 1-5 on 1d6, spotting one hidden as per finding secret door
HP 22 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
☐☐
18 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐
35 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
17 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐

80. 3 Praying Mantis, Giant: AC 16, HD 5, #At 1 bite, Dam 1d12, Mv 40' Fly 120', Sv F5, Ml 8, XP 360ea, FG1 58
Surprises on 1-5 on 1d6, spotting one hidden as per finding secret door
HP 15 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
24 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐
29 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐☐☐☐

81. 2 Praying Mantis, Giant: AC 16, HD 5, #At 1 bite, Dam 1d12, Mv 40' Fly 120', Sv F5, Ml 8, XP 360ea, FG1 58
Surprises on 1-5 on 1d6, spotting one hidden as per finding secret door
HP 20 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
24 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐

82. 1 Praying Mantis, Giant: AC 16, HD 5, #At 1 bite, Dam 1d12, Mv 40' Fly 120', Sv F5, Ml 8, XP 360ea, FG1 58
Surprises on 1-5 on 1d6, spotting one hidden as per finding secret door
HP 32 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐☐☐☐☐ ☐☐

83. 5 Rousirl: AC 13, HD 2, #At 1 bite, Dam 2d6 bite, Mv 60', Sv F1, Ml 6, XP 75ea, FG1 63
HP 11 ☐☐☐☐☐ ☐☐☐☐☐ ☐
9 ☐☐☐☐☐ ☐☐☐☐
3 ☐☐☐
10 ☐☐☐☐☐ ☐☐☐☐☐
14 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐

84. 3 Rousirl: AC 13, HD 2, #At 1 bite, Dam 2d6 bite, Mv 60', Sv F1, Ml 6, XP 75ea, FG1 63
HP 11 ☐☐☐☐☐ ☐☐☐☐☐ ☐
9 ☐☐☐☐☐ ☐☐☐☐
12 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐

85. 2 Snakes, Vort: AC 14, HD 5*, #At 2 bites + poison, Dam 1d8 bite, Mv 30', Sv F5, Ml 8, XP 405ea, FG1 70
Bite: save vs. Poison or die (small animals) or unconscious (larger animals)
HP 21 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐

19 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐

86. 4 Terror Birds: AC 13, HD 3, #At 1 bite, Dam 1d8 bite, Mv 60', Sv F3, Ml 8, XP 145ea, FG1 74
HP 13 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐
12 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐
10 ☐☐☐☐☐ ☐☐☐☐☐
18 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐

87. 3 Terror Birds: AC 13, HD 3, #At 1 bite, Dam 1d8 bite, Mv 60', Sv F3, Ml 8, XP 145ea, FG1 74
HP 16 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐
17 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐
20 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐

88. 2 Terror Birds: AC 13, HD 3, #At 1 bite, Dam 1d8 bite, Mv 60', Sv F3, Ml 8, XP 145ea, FG1 74
HP 21 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐

7 ☐☐☐☐☐ ☐☐
--------------------------------------------------------------------------------------
EDITED (5/9): Description were short and star removed after book page numbers. Note there is some discussion that many of the entries here are more appropriate for a Dinosaur / Land of the Lost type of setting.
Last edited by TPFox on Sun May 09, 2021 8:52 am, edited 3 times in total.
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