Basic Fantasy Field Guide Volume 2
Re: Basic Fantasy Field Guide Volume 2
Tyrannobeak
Maybe change the No. of attacks to 2 claws/1 beak or 1 claw/1 beak or 1 beak
and Damage to 2d8/2d8/4d6 or 2d8/4d6 or 4d6.
It that doesn't fit on one line, maybe just change No of attack to variable?
Maybe change the No. of attacks to 2 claws/1 beak or 1 claw/1 beak or 1 beak
and Damage to 2d8/2d8/4d6 or 2d8/4d6 or 4d6.
It that doesn't fit on one line, maybe just change No of attack to variable?
Re: Basic Fantasy Field Guide Volume 2
Wolpertinger
Should either drop the * or change the XP to 100.
It doesn't seem to have any special attack.
And that's all I can see.
Should either drop the * or change the XP to 100.
It doesn't seem to have any special attack.
And that's all I can see.
Re: Basic Fantasy Field Guide Volume 2
The normal attack routine is 1 claw & 1 bite. The other routines listed in the description are special cases (initial/leaping attack, or a chasing/on the move attack). I think it just complicates the line in the stat section unnecessarily to try to put it all in there.
Is it really the end, not some crazy dream?
Re: Basic Fantasy Field Guide Volume 2
Did you just mean for the Wolpentinger or for all of FG2?
If the latter, I'll begin working on the next release.
Re: Basic Fantasy Field Guide Volume 2
Amalgam*
HD8* so XP should be 945 instead of 1085.
Armorer
HD4* so XP should be 280 rather than 400.
Bartleby's Wondrous Automaton
HD4, but should probably be 4* or 4**.
If going with 4* XP would go down to 280.
Bazeley’s Sphere Imprisoner
Movement should probably be fly 20'.
Bear, Battle
XP should be 945 rather than 940.
Bear, Dream
XP should be 945 rather than 940.
Bear, Gummy
XP should be 555 rather than 350.
Bear, Migou
XP should be 555 rather than 485.
Bear, Quill-Bear (Should that just be Bear, Quill?)
For the Huge one, HD7, so XP should be 670 rather than 780.
Black Knight
HD14** so XP should be 2730, rather than 1480.
Boar, Sewer
HD7 so XP should be 670 rather than 500.
Bone Chimera
HD 5 so XP should be 360.
Cockhorse
HD 4 so XP should be 240 rather than 280.
Crockle
HD5 so XP should be 360 rather than 750.
Cthaeh*
HD12** so XP should be 2075 rather than 2175.
Dancing Shadow*
Should probably be HD3* and that would match the XP.
Deadringer
HP5* so XP should be 405 rather than 400.
And now I'm done.
For real.
HD8* so XP should be 945 instead of 1085.
Armorer
HD4* so XP should be 280 rather than 400.
Bartleby's Wondrous Automaton
HD4, but should probably be 4* or 4**.
If going with 4* XP would go down to 280.
Bazeley’s Sphere Imprisoner
Movement should probably be fly 20'.
Bear, Battle
XP should be 945 rather than 940.
Bear, Dream
XP should be 945 rather than 940.
Bear, Gummy
XP should be 555 rather than 350.
Bear, Migou
XP should be 555 rather than 485.
Bear, Quill-Bear (Should that just be Bear, Quill?)
For the Huge one, HD7, so XP should be 670 rather than 780.
Black Knight
HD14** so XP should be 2730, rather than 1480.
Boar, Sewer
HD7 so XP should be 670 rather than 500.
Bone Chimera
HD 5 so XP should be 360.
Cockhorse
HD 4 so XP should be 240 rather than 280.
Crockle
HD5 so XP should be 360 rather than 750.
Cthaeh*
HD12** so XP should be 2075 rather than 2175.
Dancing Shadow*
Should probably be HD3* and that would match the XP.
Deadringer
HP5* so XP should be 405 rather than 400.
And now I'm done.
For real.
Re: Basic Fantasy Field Guide Volume 2
r40 put in Projects. A HUUUUUGE thanks to Seven for finding so many needed corrections!
- Zoltors Inkwell
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Re: Basic Fantasy Field Guide Volume 2
Here is an Advi, Avenger.
My personal art page.
https://www.facebook.com/MWByouk
https://www.facebook.com/MWByouk
- Zoltors Inkwell
- Posts: 259
- Joined: Mon Jul 06, 2020 8:12 pm
Re: Basic Fantasy Field Guide Volume 2
Here is a Sun's Child.
My personal art page.
https://www.facebook.com/MWByouk
https://www.facebook.com/MWByouk
Re: Basic Fantasy Field Guide Volume 2
I love the signatures on those last two.
Re: Basic Fantasy Field Guide Volume 2
r41 put in Projects. Artwork revisions along with another layout pass.
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