Basic Fantasy Field Guide Volume 2

Creating game materials? Monsters, spells, classes, adventures? This is the place!
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chiisu81
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Re: Basic Fantasy Field Guide 2

Post by chiisu81 »

:D
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Solomoriah
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Re: Basic Fantasy Field Guide 2

Post by Solomoriah »

Jeff Wrbelis wrote: Thu Nov 07, 2019 6:20 pm Can i gets me an art credit in there? ;)
Yeah, we'll get that corrected in the next release.
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AlMan
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Re: Basic Fantasy Field Guide 2

Post by AlMan »

I did an editing pass of the Basic Fantasy Field Guide Volume 2 here is what I changed:

Added Jeff’s name to artist credits.

Added second space between sentences that only had one space in between.

Change (‘) to (feet) in descriptive text. Left the (‘) in Movement entries and area descriptions (W x D x H).

Page 1 – Armor Class paragraph
Added parentheses around dagger and double dagger symbols.

Page 2 – Advi, Avenger paragraph 2 – cut down on pronouns (it)
Was:
It uses its sharp legs to slash at opponents. It can also fire a beam from its 'eye' at a target up to 50 feet away, and will set fire to any flammable material it hits. It cannot use the beam for the 2 rounds following the beam’s use.
Change to:
The avenger advi uses its sharp legs to slash at opponents. An avenger advi can also fire a beam from its 'eye' at a target up to 50 feet away, and will set fire to any flammable material that is hit. The avenger advi cannot use the beam for the 2 rounds following the beam’s use.

Page 4 – Amarok - paragraph 3; sentence 4: (and should be an)
Was:
In the lair, and amarok never fails a morale check as long as the pack leader is alive.
Changed to:
In the lair, an amarok never fails a morale check as long as the pack leader is alive.

Page 21 – Diabolus – paragraph 5
Was:
A diabolus is immune to the effects of garlic and will not recoil at a strongly-presented mirror; however an exposed holy symbol within 10' of it will set parts of it alight and cause flesh to boil away, doing 1d6+1 damage per rounds.
Changed to:
A diabolus is immune to the effects of garlic and will not recoil at a strongly-presented mirror; however an exposed holy symbol within 10 feet of it will set parts of it alight and cause flesh to boil away, doing 1d6+1 damage per round.

Page 39 – Chain Golem – paragraph 2
Was:
The various chains can weigh up to around 3,000 pounds.
Changed to:
The various chains can weigh up to 3,000 pounds.

Page 44 – Grawl – paragraph 2
Inserted a non-breaking hyphen for the -2 attack so the hyphen (negative) and number didn’t break across lines.

Page 46 – Hell Steed – paragraph 1
Was:
As an undead, it is immune to sleep, charm, and hold magic, and can be Turned by a Cleric.
Changed to:
As an undead, it is immune to sleep, charm, and hold magic, and can be Turned by a Cleric, of the appropriate HD level.

Page 54 – Living Furniture – paragraph 3 – use full name of spell.
Was:
Dispel has no affect on these creatures.
Changed to:
Dispel magic has no affect on these creatures.

Page 59 – Nazgorian, Nehnite –
Changed name and monster description to match the Basic Fantasy Field Guide Volume 1.
Was:
Nazgorian
Changed to:
Nazgorean

Page 61 – Octopeople – paragraph 2
Was:
Once an octoperson kills a human they skin and wear its skin; it can also absorb the human's memories by eating its brain.
Changed to:
Once an octoperson kills a human they skin and wear the victim's skin; the octoperson can also absorb the human victim's memories by eating the brain.

Page 65 – Rabbit Snake – paragraph 1
Was:
The Rabbit Snake is just as it sounds: a snake with the head of a rabbit and the tail of a rabbit.
Changed to:
The Rabbit Snake is just as it sounds: a snake with the head and tail of a rabbit.

Version 36 of the Basic Fantasy Field Guide Volume 2 has been uploaded to the Projects folder.
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AlMan
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Re: Basic Fantasy Field Guide 2

Post by AlMan »

There are just a couple of things that I wasn't able to do or may need Solo's magic touch.

Page 2 – Should there be Header at the top of the page for Monsters?

Page 38 – Gila – paragraph 3
The image of the three Gila’s at the bottom of the page covers the last line of the paragraph above it.
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chiisu81
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Re: Basic Fantasy Field Guide 2

Post by chiisu81 »

I added John's Volcano Fairy image to r36; it'll of course need some additional layout hammering.
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teaman
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Re: Basic Fantasy Field Guide 2

Post by teaman »

chiisu81 wrote: Wed Nov 13, 2019 11:58 am I added John's Volcano Fairy image to r36; it'll of course need some additional layout hammering.
Woot-woot! Thanks for making my day today!
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Solomoriah
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Re: Basic Fantasy Field Guide Volume 2

Post by Solomoriah »

Probably won't get to this today, as I have a thing tonight. Maybe tomorrow.
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teaman
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Re: Basic Fantasy Field Guide Volume 2

Post by teaman »

Solomoriah wrote: Wed Nov 13, 2019 4:36 pm Probably won't get to this today, as I have a thing tonight. Maybe tomorrow.
I'll just enjoy it whenever. Thanks as always.
Teaman is the sole proprietor of Sharp Mountain Games at roll20 and DTRPG

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chiisu81
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Re: Basic Fantasy Field Guide Volume 2

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:D
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Solomoriah
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Re: Basic Fantasy Field Guide Volume 2

Post by Solomoriah »

Started on it this morning. May or may not get it out today.
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