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New Magic Item: Deck of Conjuring

Posted: Sat Feb 28, 2015 11:30 pm
by Solomoriah
Here's the idea:
A Deck of Conjuring is a pack of 3d10 cards made of what appears to be ordinary pasteboard. The face side of each card contains a very realistic image of an object of some sort. When you speak the magic word and throw down one of the cards, it seems to catch fire and then transforms into the thing depicted.

The cards in a Deck of Conjuring are selected by rolling percentile dice on the table below. Duplicate items are possible (a Deck of Conjuration may have two or more of the same things).

The Deck must be kept together; as long as two or more cards are together, they are "stable," but any single card kept separate from the Deck has a chance equal to 1-2 on 1d6 of disappearing each day. However, the chaotic magic of the Deck is such that it randomly shuffles itself; each time a Deck having more than 3 cards is consulted, the owner must spend a full round looking for the correct card.

The object conjured persists for 3d6 hours, and then disappears without a trace.
Now here's where the interesting bit comes in. I need contents for the cards. There should be three different kinds, as follows:

Common cards represent useful but very ordinary items.
Uncommon cards represent less ordinary things, but still not magical items.
Rare cards represent the really interesting stuff... living creatures, minor magic items, etc.

There is no requirement that an item's use be obvious. A wand on a card doesn't reveal its ability; the character who uses it will have no idea what it does.

Here are some examples:

[C] A 10' section of ladder.
[C] A lantern, already lit.
A campfire.
A feast, with a roast goose, several vegetable dishes, a pitcher of ale and a pie.
[R] A heavy warhorse, with saddle, bit, and bridle.
[R] A door. When activated, it becomes part of the nearest wall, providing an opening up to 10' deep. If 10' isn't enough to pierce the wall, the space behind the door becomes a 10' square room. When the card's duration expires, any contents in the room will be ejected through the door before it disappears.
[R] A longsword +1

Once we have enough stuff to make an interesting table, I'll put together a supplement.

PLEASE, try to think of some ordinary things as well as weird stuff.

Re: New Magic Item: Deck of Conjuring

Posted: Sun Mar 01, 2015 12:43 am
by mTeasdale
Is it possible to see all the cards at once, or once you flipped a card, you can only use this one until you use it ?

Here's a few ideas :
[C] A sack of gold pieces. (That will disappears after a while to make things interesting :twisted: )
[C] Water. Preferably a lot of water, way more than the party thought it could be.
A spyglass.
A tent, already set up.
[R] A swarm of insects.
[R] A map (or false map) of the current party's location.
[R] Night. (A darkness spell)

Re: New Magic Item: Deck of Conjuring

Posted: Sun Mar 01, 2015 12:54 am
by Solomoriah
You can use any card you want. I'm considering some rule that you have to keep them together, and they shuffle themselves sometimes so you have to spend X time looking to find the one you want. Some mischief like that.

Re: New Magic Item: Deck of Conjuring

Posted: Sun Mar 01, 2015 12:39 pm
by Maliki
[C] Longbow and quiver (full)
[C] A heavy, hooded cloak
A set of thief tools
A Holy Symbol
[R] Two war dogs

Re: New Magic Item: Deck of Conjuring

Posted: Sun Mar 01, 2015 12:52 pm
by Dimirag
[C] an empty backpack
[C] a beer keg
a bloodhound
thieves tools with +20% bonus
[R] a hole, wherever you put the card a small hole will appear
[R] strongman (henchman type that will open door and bend bars, lift heavy things, etc)

Re: New Magic Item: Deck of Conjuring

Posted: Sun Mar 01, 2015 1:11 pm
by Solomoriah
Dimirag, the bloodhound card would have to be rare (living creature).

I think there should be some way of telling by looking at the card that an item depicted might be magical. That would separate the "Common" longbow and arrows from the "Rare" longbow and magic arrows (or magic longbow and arrows, whichever). Not sure how that should work.

Re: New Magic Item: Deck of Conjuring

Posted: Sun Mar 01, 2015 1:15 pm
by Solomoriah
I edited the description in the first post. Comments on the changes are welcome, naturally.

Re: New Magic Item: Deck of Conjuring

Posted: Sun Mar 01, 2015 1:19 pm
by Dimirag
ups, yeah, I put the hound on the wrong place.

Mmm card rarity... it could be a matter of card style, border color, illustration style.

Common cards are b/w, uncommon are colored, rare are holographic style.
C = white edges, U = Silvered edges, R = Golden edges

Re: New Magic Item: Deck of Conjuring

Posted: Sun Mar 01, 2015 5:42 pm
by mTeasdale
[C] Flask of flaming oil, already lit.
[C] 10 feet pole.
[C] A small mirror.
[C] A bell.

Re: New Magic Item: Deck of Conjuring

Posted: Sun Mar 01, 2015 5:57 pm
by Solomoriah
[C] A full-length mirror, floor standing
An outhouse. Anything left inside disappears when the duration expires (thank the gods)
[R] A ballista, with 12 bolts