Magical Item Compendium

Creating game materials? Monsters, spells, classes, adventures? This is the place!
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Solomoriah
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Re: Magical Item Compendium

Post by Solomoriah »

Nice! Couple of questions...

Wearable? Whazzat? A hat would be miscellaneous magic, but we don't include that in the title.

The paralysis caused by the ocean staff needs a duration.

Dimirag, if you want to continue maintaining this, I'd be happy to have you do it. Feel free to put new releases in the first post.
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Pirate GM13
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Re: Magical Item Compendium

Post by Pirate GM13 »

Solomoriah wrote: Sun Jul 11, 2021 11:55 pm Nice! Couple of questions...

Wearable? Whazzat? A hat would be miscellaneous magic, but we don't include that in the title.

The paralysis caused by the ocean staff needs a duration.

Dimirag, if you want to continue maintaining this, I'd be happy to have you do it. Feel free to put new releases in the first post.
Fixed up the ocean staff
And
So what about Sword, Weaknessbiter ? Does it keep the sword in its title or does it also have to take the type of magic item out? (just a little confused to how this works at the moment)
Is it the dice against you or you against the dice?
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Dimirag
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Re: Magical Item Compendium

Post by Dimirag »

Weapons should retain what weapon they are, as they are not divided by swords, axes, and the like, those that are a specific type of sword have it like "longsword, fire", while those that can present as any type of sword just have it like "sword, fire". Wearable on the other hand, are their own category and does not need its name on each item.

Solo, I'll upload a new version on the first topic as soon as I can.
Sorry for any misspelling or writing error, I am not a native English speaker
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Re: Magical Item Compendium

Post by Pirate GM13 »

Dimirag wrote: Mon Jul 12, 2021 7:17 am Weapons should retain what weapon they are, as they are not divided by swords, axes, and the like, those that are a specific type of sword have it like "longsword, fire", while those that can present as any type of sword just have it like "sword, fire". Wearable on the other hand, are their own category and does not need its name on each item.

Solo, I'll upload a new version on the first topic as soon as I can.
Oooh OK... I'll fix it in a moment
Edit: Just fixed it
Is it the dice against you or you against the dice?
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chiisu81
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Re: Magical Item Compendium

Post by chiisu81 »

cbarchuk wrote: Thu Jul 08, 2021 6:09 am Is this ever going to be completed and released on the downloads page? I think BF really needs something like this.
Like everything else, it depends on contributions from any/everyone to get to a completed status.
"Be the change you want to see"
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Dimirag
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Re: Magical Item Compendium

Post by Dimirag »

chiisu81 wrote: Mon Jul 12, 2021 9:10 am "Be the change you want to see"
Be involved in the Supplement/Adventure you want to use

Considering that some weapons are just "sword":
A) Should they be changed into one specific sword?
B) Should they include some chances of encounter different type of swords?
C) Should be a table for all "swords" giving chances of each specific type?
D) Should be left to a DM's will?

I'm inclined to D but maybe people will like some other option.
Sorry for any misspelling or writing error, I am not a native English speaker
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Solomoriah
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Re: Magical Item Compendium

Post by Solomoriah »

Honestly, it shouldn't be "Sword, Weaknessbiter," but rather "Sword of Weaknessbiting" though I have to say I don't like the name no matter how I write it... "biting" is so much less than "slashing" or "slicing."

I should re-read that entry, actually.
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Dimirag
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Re: Magical Item Compendium

Post by Dimirag »

I'm open to suggestions for the name, Weaknessslasher may be a better name, and yes, in this case "sword" its not needed as the sword has a proper name.
Sorry for any misspelling or writing error, I am not a native English speaker
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Solomoriah
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Re: Magical Item Compendium

Post by Solomoriah »

Items having individual names should be in a separate section, I think. Things you can only give out once are different from things you can give out many of.
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Dimirag
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Re: Magical Item Compendium

Post by Dimirag »

I agree, I divide "named" items from magical ones myself.

So, how about r9 being divided into 2 groups: "Standard" Magical Items, and "Named" Magical items.
Please suggest names for each category.
Sorry for any misspelling or writing error, I am not a native English speaker
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