AA3 Adventure Anthology 3

Creating game materials? Monsters, spells, classes, adventures? This is the place!
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teaman
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Re: AA3 Adventure Anthology 3

Post by teaman »

chiisu81 wrote: Sun Mar 29, 2020 1:32 pm Started work on r3. As I'm not on my usual system (due to work at home) will likely just be posting the odt for the next few releases.
Thanks as always Chii, it really is appreciated and hope you and all the BFRPG folks are well. I'm going for my "Stay two blocks away from everyone" walk in a few minutes.
Teaman is the sole proprietor of Sharp Mountain Games at roll20 and DTRPG

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chiisu81
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Re: AA3 Adventure Anthology 3

Post by chiisu81 »

r3 uploaded to first post.
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chiisu81
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Re: AA3 Adventure Anthology 3

Post by chiisu81 »

John, I've downloaded and re-sized your artwork to prep it for AA3, but haven't put in in the document yet. I'm still trying to setup/fix my home system for working on BFRPG documents, for now I can't do major layout work.
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teaman
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Re: AA3 Adventure Anthology 3

Post by teaman »

chiisu81 wrote: Sat Apr 04, 2020 2:22 pm John, I've downloaded and re-sized your artwork to prep it for AA3, but haven't put in in the document yet. I'm still trying to setup/fix my home system for working on BFRPG documents, for now I can't do major layout work.
Thanks Chii! Take your time, the artwork isn't going anywhere.
Teaman is the sole proprietor of Sharp Mountain Games at roll20 and DTRPG

https://marketplace.roll20.net/browse/p ... tain-games
http://drivethrurpg.com/browse/pub/8418 ... tain-Games
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chiisu81
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Re: AA3 Adventure Anthology 3

Post by chiisu81 »

Started work on r4. Have put in John's artwork, and then on to a full re-read for text edits. As it's still an early release layout will still be wonky until any additional artwork, major text edits, etc. are completed.
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AlMan
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Re: AA3 Adventure Anthology 3

Post by AlMan »

Sorry, I'm not a true artist like Teaman or a cartographer like Borgar. Here is a very crude attempt at a map for Grimfall. I made it up in Paint 3D. The second is an elevation from the North showing the escarpment and waterfalls that the town is named for. It is a simple pencil drawing and I know the perspectives of the buildings are all messed up. :oops:

Here is the Key for the buildings:
1 Temple
2 Parsonage
3 Nun’s Cottage
4 Warehouse (Grain, Lumber or other materials produced locally)
5 Bakery
6 Butcher
7 Burned out lot
8 Fist-n-Face #42
9 Barber/Doctor
10 City Hall, Community Room
11 Blacksmith
12 Wagon-wright
13 Burnt down building
14 Mayor’s Manor
15 Corral for Livery
16 Mercantile
17 Livery
18 Pillow Head Inn
Rest of town is single family homes
Attachments
Grimfall.png
Grimfall.png (80.24 KiB) Viewed 4724 times
Grimfall 2..png
Grimfall 2..png (2.56 MiB) Viewed 4724 times
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chiisu81
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Re: AA3 Adventure Anthology 3

Post by chiisu81 »

Thanks Al 8-) It helps visualize where things are, and if we can eventually get a polished illustrated map(s) it'll of course help for that as well.

I'm about halfway through my read-through for r4. Looooots of little corrections. And so far the layout seems to be working ok on this system, so for r4 I should be able to post a PDF as well as the ODT.
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chiisu81
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Re: AA3 Adventure Anthology 3

Post by chiisu81 »

r4 uploaded to first post.
- still needs Borgar's maps from Projects folder (for at least Castle Devyn)
- later releases will likely include John Dutton's The Temple of Healing after it's had a bit more refinement and feedback
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Gilliadson
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Re: AA3 Adventure Anthology 3

Post by Gilliadson »

Made changes to the dungeon key section:
Fixed the room title lines to better match the correct format.
Added the corrected baroness picture from the cover to area 6b in the listing.
A little clarification done with the ropes in areas 2 and 6
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PC1-Unbaronable-Circumstances-r10.odt
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AlMan
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Re: AA3 Adventure Anthology 3

Post by AlMan »

Since Chiisu is done with his proofing pass, I started another look at r4. I've added a couple of descriptions already and am in the middle of doing a proofing pass myself. Want to make sure that what I'm reading is correct, in Fire Mountain Room 20 the boxed text says:
"To the south, the way ahead is blocked by a pair of huge bronze doors. To your right, in the middle of the eastern wall of the cavern, you can see a small archway.

To your left, the entire western wall is riddled with small caves."

Correct me if I'm wrong, but if the party is facing south shouldn't it say;
"To the south, the way ahead is blocked by a pair of huge bronze doors. To your right, in the middle of the western wall of the cavern, you can see a small archway.

To your left, the entire eastern wall is riddled with small caves."

This will lead to several other corrections that seem to confuse east and west in the rest of the adventure. Chiisu don't make any changes to r4 yet, let me have a look at the rest and then post my version to the Projects folder as r5 and you can then incorporate those and Gilliadson's updates and if anyone else that wants to do a proofing correction to make a true r5.
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