Character Generation

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Solomoriah
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Character Generation

Post Tue Jul 01, 2014 9:51 am

When my players roll characters, I don't use any die-boosting methods (like 4d6, drop the low die, as is so often used in "advanced" games). But I don't make my players play a character with more penalties than bonuses, which often results in striking a set of rolls and rolling again three, four, sometimes as much as seven times to get a "playable" character.

Standing in the shower the other night, I got an idea.

Let's call this "Method Zero:"

Roll 3d6 six times. For each roll, write down the bonus or penalty. Here's an example:

11 +0
13 +1
11 +0
10 +0
7 -1
4 -2

Total the bonuses and penalties; if the total is negative (and in this case, it is -2), then deduct every number from 21:

10 +0
8 -1
10 +0
11 +0
14 +1
17 +2

Voila! One set of rolls and you're done. The resulting character will never be worse than average, but is not guaranteed to have all good rolls either.
My personal site: www.gonnerman.org
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Dimirag
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Re: Character Generation

Post Tue Jul 01, 2014 12:24 pm

I like it, pretty simple, I've seen games using the score or bonus total as a measure of "minimum acceptable values" but they tend to fix it with either a "roll again", "increase one stat", etc...

I've tries using different dice formulas but never like it the probabilities they showed...
Sorry for any misspelling or writing error, I am not a native English speaker
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Hywaywolf
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Re: Character Generation

Post Tue Jul 01, 2014 12:48 pm

If you are going to play straight up 3d6 then this is a great way to handle it.
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MedievalMan
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Re: Character Generation

Post Tue Jul 01, 2014 2:53 pm

I'm liking, this idea!
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chiisu81
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Re: Character Generation

Post Tue Jul 01, 2014 2:57 pm

That's quite an interesting way to do it
black1blade
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Re: Character Generation

Post Tue Jul 01, 2014 3:04 pm

That's really interesting.
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SerGavin
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Re: Character Generation

Post Tue Jul 01, 2014 3:10 pm

It works very well.
"If I have seen further it is by standing on the shoulders of Giants."
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Maliki
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Re: Character Generation

Post Tue Jul 01, 2014 6:28 pm

I like it!
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Jandolar
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Re: Character Generation

Post Fri Jul 04, 2014 12:20 am

That's actually pretty darn good. I do have to ask though.... do you often think about character creation in BFRPG while in the shower? :)
Oypeen- 30/30 Hp AC 24
Rykken- 24/24 Hp AC 20
Hermia- 39/39 Hp AC 18/20
Giovanni-40/40 Hp AC 22
Ravoneth-35/35 Hp AC 18
Maephina-30/30 Hp AC 16/18
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Solomoriah
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Re: Character Generation

Post Fri Jul 04, 2014 9:21 am

Jandolar wrote:That's actually pretty darn good. I do have to ask though.... do you often think about character creation in BFRPG while in the shower? :)
... that's kind of a personal question.


:D
My personal site: www.gonnerman.org
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