Suggestions of First Scenario to run.
Suggestions of First Scenario to run.
I may be starting an RPG group that has players ages 11 to 15. So, any suggestions for a first adventure/scenario to start with? Playing time will probably only run about 2 hours with at least one break. This is meant to be an ongoing group not one shot so there is no need to finish the scenario in that time slot. Thanks.
Re: Suggestions of First Scenario to run.
Morgansfort is excellent for an entire starting campaign, following with Chaotic Caves by JDNeal.
Or if you have the old stuff around, I often start campaigns with Keep on the Borderlands unless I know that too many players have been through it. I often mix things up a bit and change various bits, so someone with some casual experience with it does not pose problem.
Or if you have the old stuff around, I often start campaigns with Keep on the Borderlands unless I know that too many players have been through it. I often mix things up a bit and change various bits, so someone with some casual experience with it does not pose problem.
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- Dimirag
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Re: Suggestions of First Scenario to run.
The old "inn's basement full of rats" is a classic one, specially if after cleaning the place they find a secret door or that the way the rats entered leads to an old crypt with some skeletons and probably a hook to a next adventure...
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- Metroknight
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Re: Suggestions of First Scenario to run.
I've used goblins overrunning a farm for a first adventure. Had one group talk to the goblins instead of just killing them. They found out that the goblins were chased out of their caves, where they were happy at, by some orcs. This lead to the group dealing with the orcs and finding out that the orcs were pushed out of their territory by something else.
Long story short, the group backtracked all the monsters to one location and found out a dragon settled into an area (over hundred miles away) and had to figure out how to deal with it which they did.
Long story short, the group backtracked all the monsters to one location and found out a dragon settled into an area (over hundred miles away) and had to figure out how to deal with it which they did.
Re: Suggestions of First Scenario to run.
I concur with Smoot, so many fantastic campaigns I've played have started with either morgansfort or keep on the borderlands. they provide a great base to build a campaign world off of.
"If I have seen further it is by standing on the shoulders of Giants."
Re: Suggestions of First Scenario to run.
Many great modules have been suggested to launch a campaign.
I thought I would share my advice on opening the game.
I prefer to launch the game right in the middle of the action (particularly for new players). The PC's are patrolling the woods while they hear the howling of wolves growing louder, they come across a burned caravan with tracks leading into the swamp (or even come across a caravan under attack), etc.
After getting their blood up with an initial adventure, then they can go meet at the tavern to ask around about rumors and plan their big trek.
I thought I would share my advice on opening the game.
I prefer to launch the game right in the middle of the action (particularly for new players). The PC's are patrolling the woods while they hear the howling of wolves growing louder, they come across a burned caravan with tracks leading into the swamp (or even come across a caravan under attack), etc.
After getting their blood up with an initial adventure, then they can go meet at the tavern to ask around about rumors and plan their big trek.
Re: Suggestions of First Scenario to run.
Agreed. It is fun to get the group together, and when everyone has their sheets in order and we are ready to actually begin, then I say "OK now, ROLL for Initiative!!".... then chaos occurs.Tree Ant wrote:Many great modules have been suggested to launch a campaign.
I thought I would share my advice on opening the game.
I prefer to launch the game right in the middle of the action (particularly for new players). The PC's are patrolling the woods while they hear the howling of wolves growing louder, they come across a burned caravan with tracks leading into the swamp (or even come across a caravan under attack), etc.
After getting their blood up with an initial adventure, then they can go meet at the tavern to ask around about rumors and plan their big trek.
Is it really the end, not some crazy dream?
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Re: Suggestions of First Scenario to run.
I will second (third?), Morgansfort, Chaotic Caves and the suggestion to begin with action and allow for introductions later.
Other good starter scenarios, which you can plug into either of the above settings would be: Beneath Brymessan, Ruins of Darkfur Castle, and Kidnapped.
What's beautiful about BFRPG is that it is so easy to move adventures around and plunk them down wherever needed.
I also love the rats in the cellar idea, leading to something interesting or dangerous.
Other good starter scenarios, which you can plug into either of the above settings would be: Beneath Brymessan, Ruins of Darkfur Castle, and Kidnapped.
What's beautiful about BFRPG is that it is so easy to move adventures around and plunk them down wherever needed.
I also love the rats in the cellar idea, leading to something interesting or dangerous.
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Re: Suggestions of First Scenario to run.
I haven't played Basic Fantasy yet (however I am a game developer), but here's some possible ideas.
Exploring a nearby forest which is rumored to be "haunted" and find cultists looking at some mysterious ruins.
Clearing out a nearby mine newly infested by monsters.
Exploring a nearby forest which is rumored to be "haunted" and find cultists looking at some mysterious ruins.
Clearing out a nearby mine newly infested by monsters.
Re: Suggestions of First Scenario to run.
Blackapple is a good one, too.
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