The rules say "double damage" without further details for a reason. The GM must decide what it means.
For the record, I double the full damage including bonuses.
2 Questions
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Re: 2 Questions
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Re: 2 Questions
I would still require an attack roll. One, this keeps the player guessing if they were actually successful. Two, unless an enemy is truly incapacitated, I think there's always a chance of failure for trying to attack (magic spells that automatically succeed, like magic missile, aside). Full plate mail is going to be hard to attack from any angle, so a highly armored foe will still get some benefit. Either allow anything but a 1 to succeed, or give a very generous attack bonus of, say, +10. An attack bonus can also vary based on situation. A loud battle going on? Maybe it's more like +12. It's deadly silent and the foe knows a nearly invisible enemy is trying to attack? Might really be more of a +4.
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