Monster Saves
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- Posts: 12
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Monster Saves
Apologies if this has been asked, but I was wondering how you all handle the saves for the improved versions of humanoid monsters. For instance the Orc or Goblin warriors, Chieftains etc. all have higher HD than their base counterparts. Do their saving throws improve or do the retain the base 1st level Fighter save because "they are a just a Kobold". Also, do the spellcasting versions (Shamans and Witches/Warlocks) save as spellcaster or fighter? Thanks for any clarification.
Re: Monster Saves
An Orc saves as a Fighter 1, so an Orc Chieftain should save as a Fighter 4.
- Dimirag
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Re: Monster Saves
Monsters' saves are based on their HD number, so, if you increase theyr HD their saves may increase as a result.
Normally monsters saves as Fighters, but if a monster resembles more to other class you can rule it as saving as that class
Normally monsters saves as Fighters, but if a monster resembles more to other class you can rule it as saving as that class
Sorry for any misspelling or writing error, I am not a native English speaker
Drawing portfolio: https://www.instagram.com/m.serena_dimirag/
Drawing portfolio: https://www.instagram.com/m.serena_dimirag/
Re: Monster Saves
An Orc Shaman with HD3 would save as a Cleric 3.
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- Posts: 12
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Re: Monster Saves
Thank you for the replies!
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