As I am prepping hard for our upcoming sandbox campaign, I want to make sure I honor the improvisational GM energy that comes with systemic random encounters, and just making them work sort of spontaneously. I do, however want to make sure they are systemic so my players feel like these bits aren't necessarily as curated as adventures, but are happening due to a living world and the dice gods.
I feel like for that to work best, beyond having say, "Wilderness encounter table: forests", I also want a little more. Monster/encounter reactions fill some of this, but are pretty broadly, good/bad/indifferent.
Has anyone made any Basic Fantasy supplements, or general OSR ones that provide additional tables of WHAT the encounter is broadly doing? Are the Orcs eating... and react negatively? Are the Goblins searching, but respond favorably, etc?
Are there any supplements for expanded encounter reactions/situations?
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- Dimirag
- Posts: 3636
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Re: Are there any supplements for expanded encounter reactions/situations?
None has been created to this day on this forum as far as I can remember but you can create a short and simple (or as long and complex as you like).
Here's a quick one:
1. Guarding
2. Passing Thru
3. Resting
4. Searching
5. Escorting
6. Sleeping
7. Eating
8. Setting Camp
9. Fighting
10. Hunting
11. Marching (to combat)
12. Retreating (from a fight)
Here's a quick one:
1. Guarding
2. Passing Thru
3. Resting
4. Searching
5. Escorting
6. Sleeping
7. Eating
8. Setting Camp
9. Fighting
10. Hunting
11. Marching (to combat)
12. Retreating (from a fight)
Sorry for any misspelling or writing error, I am not a native English speaker
Drawing portfolio: https://www.instagram.com/m.serena_dimirag/
Drawing portfolio: https://www.instagram.com/m.serena_dimirag/
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Re: Are there any supplements for expanded encounter reactions/situations?
That's great, thanks. Maybe if I feel inspired, I can make one for archetypes specifically, like say a d10 for humanoids, one for animals, etc... Hmm.
- Tazer_The_Yoot
- Posts: 202
- Joined: Thu Feb 07, 2019 6:24 pm
Re: Are there any supplements for expanded encounter reactions/situations?
It's not a BFRPG product, but Table Fables 2 has some good reaction tables broken down by unintelligent and intelligent creatures and various states of alertness.
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Re: Are there any supplements for expanded encounter reactions/situations?
That sounds perfect. I'll see if I can track one down. Thanks!
Re: Are there any supplements for expanded encounter reactions/situations?
I wrote a generic OSR system to handle interactions dicelessly, you can find it on itch.
It's a free download.
https://artikid.itch.io/social-interaction
It's a free download.
https://artikid.itch.io/social-interaction
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