Zoltor's Tome of Mystery - Art Edition
- Zoltors Inkwell
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Zoltor's Tome of Mystery - Art Edition
I wanted to start this topic for a few reasons. I wanted show the pieces I'm working on and to get your feedback. While I like getting positive feedback, I'm also interested in any feedback that will help me improve my art. So here I will show my process. I would like to know your thoughts and possibly make any corrections before I finalize each piece. I'm also interested if any other artist follows a similar process or if your methods are different.
My personal art page.
https://www.facebook.com/MWByouk
https://www.facebook.com/MWByouk
- Zoltors Inkwell
- Posts: 259
- Joined: Mon Jul 06, 2020 8:12 pm
Re: Zoltor's Tome of Mystery - Art Edition
Here is the preliminary drawing for the temple that stands on a rocky cliff that overlooks the sea in the CS2 The Dark Temple multimodule. Let me know what you think. The cliffs are done in ballpoint pen. The temple is in pencil at the moment. Water has not been added yet. I plan to move the smaller rocky islands further away from the beach. Do I need to make any other corrections?
My personal art page.
https://www.facebook.com/MWByouk
https://www.facebook.com/MWByouk
Re: Zoltor's Tome of Mystery - Art Edition
Maybe consider adding some dark clouds in the sky, especially in the upper left. That can help force the viewer's eye to the temple. Even a couple of birds circling the temple would add some movement. Some waves splashing upward toward the temple will also push the eye in that direction.
Those are my thoughts, but as always, it is your illustration.
And it is wonderful so far, can't wait to see the finished product. I'd also post it in the Dark Temple forum.
Those are my thoughts, but as always, it is your illustration.
And it is wonderful so far, can't wait to see the finished product. I'd also post it in the Dark Temple forum.
Teaman is the sole proprietor of Sharp Mountain Games at roll20 and DTRPG
https://marketplace.roll20.net/browse/p ... tain-games
http://drivethrurpg.com/browse/pub/8418 ... tain-Games
https://marketplace.roll20.net/browse/p ... tain-games
http://drivethrurpg.com/browse/pub/8418 ... tain-Games
Re: Zoltor's Tome of Mystery - Art Edition
looks fantastic ... thanks for sharing.
- Solomoriah
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Re: Zoltor's Tome of Mystery - Art Edition
Very nice, I look forward to seeing it finished!
My personal site: www.gonnerman.org
Re: Zoltor's Tome of Mystery - Art Edition
Here's a little rendering I did with some thoughts I had. Please note that I am submitting this just as suggestions, not pretending to be an expert. It is not meant to be a final image, just some suggestions in trying to be helpful.
Obviously you can ignore this 100%. Again, I submit this not as ANY kind of criticism, just some thoughts.
Obviously you can ignore this 100%. Again, I submit this not as ANY kind of criticism, just some thoughts.
Teaman is the sole proprietor of Sharp Mountain Games at roll20 and DTRPG
https://marketplace.roll20.net/browse/p ... tain-games
http://drivethrurpg.com/browse/pub/8418 ... tain-Games
https://marketplace.roll20.net/browse/p ... tain-games
http://drivethrurpg.com/browse/pub/8418 ... tain-Games
- Solomoriah
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Re: Zoltor's Tome of Mystery - Art Edition
I don't know, Teaman. Stylistically, I prefer the slight roughness of his pen drawing to the hazy cloudy fogginess you've added... I think the two effects are jarring together. I might suggest he add a streaky cirrus cloud or two in his existing style. But then, I also like the picture as is, no need to do anything (and in particular, no need to move those islands, they're fine where they are).
My personal site: www.gonnerman.org
Re: Zoltor's Tome of Mystery - Art Edition
I wasn't suggesting he use the computer shading, that was just to show some greyscale options that he might add with his pencil/pen work.Solomoriah wrote: ↑Wed Jul 29, 2020 9:04 am I don't know, Teaman. Stylistically, I prefer the slight roughness of his pen drawing to the hazy cloudy fogginess you've added... I think the two effects are jarring together. I might suggest he add a streaky cirrus cloud or two in his existing style. But then, I also like the picture as is, no need to do anything (and in particular, no need to move those islands, they're fine where they are).
But as always, the image belongs to the artist.
Sorry if I overstepped.
Teaman is the sole proprietor of Sharp Mountain Games at roll20 and DTRPG
https://marketplace.roll20.net/browse/p ... tain-games
http://drivethrurpg.com/browse/pub/8418 ... tain-Games
https://marketplace.roll20.net/browse/p ... tain-games
http://drivethrurpg.com/browse/pub/8418 ... tain-Games
- Solomoriah
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Re: Zoltor's Tome of Mystery - Art Edition
Oh, no overstepping. This is a discussion, it's cool. And I didn't get what you were doing, so thanks for explaining.
My personal site: www.gonnerman.org
Re: Zoltor's Tome of Mystery - Art Edition
Great, I'm glad we're good. And Zoltor's line skills are over the top!Solomoriah wrote: ↑Wed Jul 29, 2020 9:54 am Oh, no overstepping. This is a discussion, it's cool. And I didn't get what you were doing, so thanks for explaining.
Teaman is the sole proprietor of Sharp Mountain Games at roll20 and DTRPG
https://marketplace.roll20.net/browse/p ... tain-games
http://drivethrurpg.com/browse/pub/8418 ... tain-Games
https://marketplace.roll20.net/browse/p ... tain-games
http://drivethrurpg.com/browse/pub/8418 ... tain-Games
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