OOC Tavern
Moderator: MedievalMan
Re: OOC Tavern
I don't see where to view the bonus spells. Can you point me to that please?
Freya HP 24/24 AC 16 (17 two weapons)
Kilian HP 20/20 AC 19 (18 no shield)
Talin HP 29 AC 16
Tiana HP 11 AC 12 SP 8/8
Fido HP 9/9 AC 16
Anna HP 12/12 AC 15 (19 defensively)
Bruce HP 20/20 AC 16 (15 no shield)
Red Oak map
Red Oak loot
Kilian HP 20/20 AC 19 (18 no shield)
Talin HP 29 AC 16
Tiana HP 11 AC 12 SP 8/8
Fido HP 9/9 AC 16
Anna HP 12/12 AC 15 (19 defensively)
Bruce HP 20/20 AC 16 (15 no shield)
Red Oak map
Red Oak loot
Re: OOC Tavern
I think that measn that you get your Int or wis bonus extra in spells
Re: OOC Tavern
I don't know the breakdown. Is it just +2 in 1st level spells? I remember in AD&D that there were additional spell levels granted at some point, not just 1st level spells.
Freya HP 24/24 AC 16 (17 two weapons)
Kilian HP 20/20 AC 19 (18 no shield)
Talin HP 29 AC 16
Tiana HP 11 AC 12 SP 8/8
Fido HP 9/9 AC 16
Anna HP 12/12 AC 15 (19 defensively)
Bruce HP 20/20 AC 16 (15 no shield)
Red Oak map
Red Oak loot
Kilian HP 20/20 AC 19 (18 no shield)
Talin HP 29 AC 16
Tiana HP 11 AC 12 SP 8/8
Fido HP 9/9 AC 16
Anna HP 12/12 AC 15 (19 defensively)
Bruce HP 20/20 AC 16 (15 no shield)
Red Oak map
Red Oak loot
Re: OOC Tavern
Also, how does buying and selling work? I have a ring that is probably for sale.
Freya HP 24/24 AC 16 (17 two weapons)
Kilian HP 20/20 AC 19 (18 no shield)
Talin HP 29 AC 16
Tiana HP 11 AC 12 SP 8/8
Fido HP 9/9 AC 16
Anna HP 12/12 AC 15 (19 defensively)
Bruce HP 20/20 AC 16 (15 no shield)
Red Oak map
Red Oak loot
Kilian HP 20/20 AC 19 (18 no shield)
Talin HP 29 AC 16
Tiana HP 11 AC 12 SP 8/8
Fido HP 9/9 AC 16
Anna HP 12/12 AC 15 (19 defensively)
Bruce HP 20/20 AC 16 (15 no shield)
Red Oak map
Red Oak loot
- LibraryLass
- Posts: 1057
- Joined: Tue Feb 05, 2013 10:02 pm
Re: OOC Tavern
Well, the other thing I was tempted to be was a ranger and we already have one, so I don't mind being a cleric. I haven't decided for sure yet though.Woe wrote:LL, I can play something else as well. I could easily be a fighter of thief and don't care which class I end up with.
Re: OOC Tavern
Yes I am using a tracphone
Today you will meet a beautiful stranger. Actually hundreds of beautiful strangers. Everyone is beautiful and you know almost none of them.
~Welcome To Night Vale
~Welcome To Night Vale
Re: OOC Tavern
nightwolf, i posted the text of the ranger supplement in this thread. Can you read it?
- MedievalMan
- Posts: 1305
- Joined: Thu Mar 29, 2012 4:19 pm
- Location: Sacramento, CA
Re: OOC Tavern
If anyone wants me to roll their hit points let me know. You may roll your own hit points for second level using the Unseen servant program Blaze used as long as you link the results in this thread.
@Woe
@Woe
Your character sheet looks good. Goblin is an available language and Water to Ale is acceptable for an orison.
The Cleric Options and Magic-User options supplements, it explains how bonus spells work there.
The game does take place in the world of Greyhawk, so I am going to assume you are a follower of one of the dwarven gods or the dwarven pantheon. If you want I can PM you the gods available.
Re: OOC Tavern
Yes Thank you very much that helped a lot thank you again MedievalMan could you roll my HP for me??Hywaywolf wrote:nightwolf, i posted the text of the ranger supplement in this thread. Can you read it?
Today you will meet a beautiful stranger. Actually hundreds of beautiful strangers. Everyone is beautiful and you know almost none of them.
~Welcome To Night Vale
~Welcome To Night Vale
- Blazeguard
- Posts: 1287
- Joined: Mon Jun 20, 2011 10:48 pm
- Location: Saskatoon, SK, Canada
Re: OOC Tavern
Crap, I missed that. I'll swap INT with DEX instead of STR. I'll update that tonight after work.MedievalMan wrote: You character looks good so far Blaze I just spotted one discrepancy. You halfling fighters Dex is 7 when Halflings are required to have a minimum Dex of 9.
The problem with doing something really stupid to impress people is that they may just be impressed by how stupid you really are.
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