Character Creation and Editing

-1warrior's ruined empire play-by-post.

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Character Creation and Editing

Post Thu May 29, 2014 10:05 pm

This is where all the things pertaining to character creation and editing will go. This includes character sheets.

Here is a list of all the things I am allowing in my game:


Gnome (from supplement)
Half-Elf (from supplement)

Sorry, no Half-Orcs or Half-Ogres.



The only combination class allowed is Fighter/Magic-user, which is only available to elves and half-elves. Dwarf Rangers are not allowed. The Ranger class is the one designed by Chris Gonnerman, and on the downloads page. Also, I'm not using the Thieve's Options supplement. I am using the 0 level spells and the Equipment Emporium supplements.

Character Creation:

You each get 65 points to divide up among your ability scores.

You start out at first level, with maximum hit points. Each level thereafter you gain average hit points.

You each start with 120 gold pieces to by equipment and supplies.

Remember, I will be vigilant. No cheating! (Sorry, my players cheat so much that I'm paranoid).
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Re: Possible Play-By-Post?

Post Thu May 29, 2014 10:21 pm

I would like the party to have one spellcaster. It doesn't matter which type, though a magic-user may save your skins (just saying...).

Here's the character sheet format I'm using:


XP total:


Attack Bonus:



Equipment (take as much space as needed):

Treasure (this can be expanded upon):

Saving throws:
Dragon Breath:

Background: wait to fill this out until I give the campaign background.

Spells per day/level (only for Spellcasters):
Spells memorized (only for Spellcasters):

Special Abilities (mainly for Demi-humans):
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Re: Possible Play-By-Post? (Game is full)

Post Fri May 30, 2014 9:01 pm

I just wanted to let everyone know that there are quite a few things that don't exist in the campaign world. Here they are:

Banded Mail
Plate Mail
Field Plate Mail
Full Plate Mail
Lots of magic items (I'm not going to tell you which ones)
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Re: Character Creation and Editing

Post Fri May 30, 2014 11:46 pm

I wanted you to know. You are all free to find and upload pictures to represent your characters. Just make sure you put the picture in your character sheet post.
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Re: Character Creation and Editing

Post Tue Jun 24, 2014 12:14 pm

Here is a list of the gods worshipped in the campaign world:

Ëlan (god of the sea)
Tharuos (god of pirates)-only worshipped by pirates
Kelafort (god of the harvest)
Imathõs (god of nature)-worshipped by elves and gnomes
Ilitarm (god of rain)
Urist (god of dwarves)-worshipped by dwarves
Hallabey (goddess of starlight and rejuvenation)

Thought I should post this here.
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Re: Character Creation and Editing

Post Tue Jun 24, 2014 8:13 pm

Name: Lys
Lys.jpg (28.8 KiB) Viewed 6090 times
Hair: Knee length, shining silver.
Face: Narrow with fine delicate features.
Eyes: Large, silver blue.
Ears: Small, delicately swept upwards to a point.
Height: 5'0"
Weight: 100
Complexion: Tan
Build: Light boned with long limbs. Slender

Race: Elven
Class: Cleric
Level: 1
XP total: 67 / 1,500

Str: 9
Int: 9
Wis: 9
Dex: 16 / +2
Con: 9
Cha: 13 / +1

Initiative: +2
Attack Bonus: +1 melee, +3 ranged
AC: 15 (Leather Armor, +2 DEX bonus)

HP: 6 (6 HP Max Elf/Cleric 1st LVL)

Quarterstaff (1d6)
Sling (1d3 - stones)
Leather Armor (AC 13)
Loosely Laced White Linen Blouse x2
Light Blue Leggings Lace up the Side x2
Dark Blue Adventurer's Cloak
Light Brown High Boots
Light Brown Money Belt
Flowing White Robe with Low Cut Neckline
Holy Symbol of Hallabey (Rayed 16 Point Silver Star on Silver Chain)
Prayer Beads (Light Blue Beads strung on Fine Silver Chain)
Dry Rations (5 days)
Waterskin (5 days)
Winter Blanket
Mess Kit
Bandages (10)
Perfumed Soap (1 lbs.)

Coin: 22 gp, 3 sp

Encumbrance: Light Load - 52.9 lbs. (includes coins)
Movement: 30'

Treasure: none

Saving throws:
Death/Poison: 11
Wands: 12 (+2 to roll - Elf)
Paralysis/Petrify: 14 (+1 to roll - Elf))
Dragon Breath: 16
Spells: 15 (+2 to roll - Elf)

Orisons: Can cast 1 per day. Knows Cure Minor Wound and Mend.

Spells per day/level: none (1st level)

Special Abilities: Darkvision 60'. Find Secret Doors 1-2 on 1d6 when looking, 1 on 1d6 on cursory look. Immune to Ghoul Paralyzing attack.


At the Holy Mother's request to join her, Lys rose from her meditations, donned her flowing white robe and, on swift bare feet, hurried to the Sanctum.

The Sanctum was a circular colonnaded chamber open to the skies in the center of which was a shallow round reflecting pool. As Lys entered she saw the Holy Mother sitting cross-legged on her cushion beside the starlit water. With quiet grace the young acolyte knelt beside the older woman and bowed her head in reverence.

After a moment of silence Altia, Holy Mother and High Priestess of Hallabey spoke, "Child."

"Holy Mother," Lys acknowledged.

"What do you see in the pool child?"

Opening her eyes, Lys looked into the pool for a moment and said, "Holy Mother I see the quiet, soft light of the stars. The soft light that is hope despite the storm, wisdom despite the tempest, and the returning of life despite the hurricane."

"Child?", asked Altia softly.

"Yes Holy Mother?" asked Lys.

"Are you ready to test what you know in the world outside these walls?"

"I...I do not know Holy Mother." the young woman answered.

Altia chuckled and said, "Look at me Lys."

Lys looked up and Altia smiled.

"Lys. You are ready. From the day your parents brought you to us with your shining silver hair and your silver-blue eyes I knew that our Lady had chosen you as Hers. I have watched you grow in beauty and in strength. In grace and in wisdom. You have been a daughter to me and I watch you leave with both pride and sorrow. Follow where the Lady leads. Give hope where it is needed. Be wise when others are foolish. Heal those that need it. And above all else..."

There was a pause and Lys asked, "Yes Holy Mother?"

Altia leaned close with a twinkle in her eye and whispered, "...and above all else use that quarterstaff you're so good with and kick some evil butt." With a wink the Holy Mother straightened up and said, "Prevention is, after all, the best medicine." With a warm hug Altia said, "Now. Off you go dear one."
Last edited by Jered Taikith on Sat Sep 20, 2014 11:17 pm, edited 28 times in total.
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Re: Character Creation and Editing

Post Wed Jun 25, 2014 11:20 am

Name: Haldor

Race: Elf
Class: Magic user
Level: 1
XP total: 67

Str: 9
Int: 18
Wis: 4
Dex: 9
Con: 16
Cha: 9

Attack Bonus:1

AC: 11

HP: 6

Equipment: Doublet leggings,leather Cloak,Adventurers Gloves,fur lined Boots, high belt, bracers, gold circlet, adventurers' backpack, oilflask (8), dry rations (5 days), smoking pipe, smoking pouch, winter blanket, bullseye lantern, flint and steel ,silver walking staff, water skin (5 days water).
Spell book(sleep,read magic, floating disc, charm person.)

Treasure: 62 GP, 5 SP

Saving throws:
Death/Poison: 13
Wands: 14
Paralysis/Petrify: 13
Dragon Breath: 16
Spells: 15

Background: Growing up in Foamouth, Haldor Lived with six older brothers, and a father who was always locked up in the highest room of the house, always buried in his books doing only the gods know what. His father did however make a rather large amount of money so they lived in a nice district of the city right on the the sea. He was always fascinated with it and loved to watch the waves rolling in from unknown lands.His father however was a Wizard and his six uncles and older brothers were wizards so instead of being allowed to go out and explore he was locked inside, forced to study the words of long dead men from far away places that no longer exist.

It was in his academical studies that Haldor really excelled far exceeding all his brothers in every field constantly correcting his teachers and generally being a know-it-all.

Eventually he decided that he had learned all he could with his teachers there and decided to leave seeking secrets and mystery. His fellow students were so pleased to see the back of him they provided him with a small sum of gold, only on the condition that he doesn't come back.

Haldor's favourite spell is sleep, and when I fail to mention which spell he has revised it will be sleep.

Spells per day/level: 1-first level
Spells memorized (Sleep, charm person, floating disc.):

Special Abilities: Darkvision, look for traps, saving throws.

Last edited by SerGavin on Tue Sep 23, 2014 2:27 pm, edited 9 times in total.
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Re: Character Creation and Editing

Post Wed Jun 25, 2014 1:06 pm

Name: Akarrus

Physical Description

Hair: Shoulder length black
Eyes: Dull Green
Face: Always wears his mask
Height: 5ft 5in
Weight: 155lbs


Race: Human
Class: Ranger
Level: 1
XP Total:67

Str: 10 (+0)
Int: 10 (+0)
Wis: 13 (+1)
Dex: 13 (+1)
Con: 10 (+0)
Cha: 8 (-1)

Choosen Enemy: Ogres

Attack Bonus:+1 (when using bow +2.+3to damage against choosen enemy)
HP: 8

Death/Poison: 12
Wands: 13
Paralysis/Petrify: 14
Dragon Breath:15
Spells: 17

Leather Armor
Long Sword
Common Clothes
Daggers (2)
*Waterskin (6 days)
*Rations (6 days)
*Silver tipped arrows(6)

Encumbrance: 61lbs

Total Money: 14gp

Move Silently: 25%
Hide: 10%
Tracking: 40%

Background: He was a royal Ranger in Torumila for King Helurador V.He suffered through a tragic event during his time as a Ranger.He now wanders the land in search of his target.
Today you will meet a beautiful stranger. Actually hundreds of beautiful strangers. Everyone is beautiful and you know almost none of them.
~Welcome To Night Vale

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