How do you handle skill checks?
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Re: How do you handle skill checks?
When you say STR bonus the concept of ability bonuses is not outlined in IF, is it? Are you borrowing from later editions?
Re: How do you handle skill checks?
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CptClyde: I predict a TPK at the hands of a blind, lame goblin.
teaman: She'll break your heart. And your wrist.
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CptClyde: I predict a TPK at the hands of a blind, lame goblin.
teaman: She'll break your heart. And your wrist.
- Solomoriah
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Re: How do you handle skill checks?
Whoops, mixed this up with a different thread. Sorry about that.
I'd use the Open Doors roll in IF; if both succeed or both fail, repeat next round.
I'd use the Open Doors roll in IF; if both succeed or both fail, repeat next round.
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- Dimirag
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Re: How do you handle skill checks?
You can use attack or damage bonus, just make your choice consistent.Solomoriah wrote: ↑Sun May 05, 2019 9:22 pm 1d6 plus STR bonus for each participant in the arm wrestling match; if the rolls tie, they glare at each other for a round and roll again, until someone gets the, ahem, upper hand.
That's what I'd do. Just made that up on the spot.
Other ways:
Ability +1d6. This means that with some difference in score one character will not be able to beat the other, you can change it by letting the d6 explode
It really depends on which mechanics you like the and how much complexity you want to add.
Last edited by Dimirag on Mon May 06, 2019 4:36 pm, edited 1 time in total.
Sorry for any misspelling or writing error, I am not a native English speaker
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- Solomoriah
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Re: How do you handle skill checks?
Exploding die rolls are very non-Gygaxian...
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Re: How do you handle skill checks?
How would Gygax handle these situations? That’s an intriguing question!
- Solomoriah
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Re: How do you handle skill checks?
Make something up on the spur of the moment that sounded good, and then if the situation kept coming up, make up something better and write it down.
My personal site: www.gonnerman.org
Re: How do you handle skill checks?
There is no badwrong fun.
Player of Will Thornton in Dirigible of Doom!
Unseen Servant PbP Forums!
CptClyde: I predict a TPK at the hands of a blind, lame goblin.
teaman: She'll break your heart. And your wrist.
Unseen Servant PbP Forums!
CptClyde: I predict a TPK at the hands of a blind, lame goblin.
teaman: She'll break your heart. And your wrist.
Re: How do you handle skill checks?
And there is always the "Is this reasonable?" option. If it is, it happens.
When I have no clue, I roll a 1d6. 1-3 is in the players favor, 4-6 ain't. Angry Monk was kind enough to send me a d6 with two yeses, two no's, and a yes-but and no-but.
He's a stand-up guy!
When I have no clue, I roll a 1d6. 1-3 is in the players favor, 4-6 ain't. Angry Monk was kind enough to send me a d6 with two yeses, two no's, and a yes-but and no-but.
He's a stand-up guy!
Teaman is the sole proprietor of Sharp Mountain Games at roll20 and DTRPG
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Re: How do you handle skill checks?
This is awesome! Please, sir, send pics when you get a chance.
Player of Will Thornton in Dirigible of Doom!
Unseen Servant PbP Forums!
CptClyde: I predict a TPK at the hands of a blind, lame goblin.
teaman: She'll break your heart. And your wrist.
Unseen Servant PbP Forums!
CptClyde: I predict a TPK at the hands of a blind, lame goblin.
teaman: She'll break your heart. And your wrist.
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