BRANDON of ARKANEA
Moderator: Longman
Re: BRANDON of ARKANEA
6 for initiative. Is there a way that I can move around to within melee distance of my opponent?
"If I have seen further it is by standing on the shoulders of Giants."
Re: BRANDON of ARKANEA
You win init.
Your opponent is only 20 feet below you but is on the west ladder - a 10 leap across from your ladder. That would be a dex roll to get on there. If you fail, you die. Then you could move down, but not attack.
If you climb down to the ledge 20 feet below, you could jump over to the ladder with a bonus of -4 on your dex roll. There is no equivalent ledge on his side.
Your opponent is only 20 feet below you but is on the west ladder - a 10 leap across from your ladder. That would be a dex roll to get on there. If you fail, you die. Then you could move down, but not attack.
If you climb down to the ledge 20 feet below, you could jump over to the ladder with a bonus of -4 on your dex roll. There is no equivalent ledge on his side.
Re: BRANDON of ARKANEA
Brandon will attempt to jump across the pit and brandish his dagger intimidatingly towards the man below. (rolled a 5 for dex assuming it's minus dex modifier)
"If I have seen further it is by standing on the shoulders of Giants."
Re: BRANDON of ARKANEA
No, it's roll under dex - no modifier applied. So you rolled a 7. Which is still a pass.
You leap across the pit to the ladder on the other side. Then, you attempt to intimidate the elf you now see 20' below you.
I decided to make this roll for you, to keep things moving. You fail narrowly. It's the end of your go.
In the elf's turn, she throws her dagger at you (from 20' range). That's a -2 for the awkward body position, but +2 for her dex and BAB, so an even roll. She hits you and does 2 points.
The dagger is stuck in you. You can get it out.
Roll for init.
You leap across the pit to the ladder on the other side. Then, you attempt to intimidate the elf you now see 20' below you.
I decided to make this roll for you, to keep things moving. You fail narrowly. It's the end of your go.
In the elf's turn, she throws her dagger at you (from 20' range). That's a -2 for the awkward body position, but +2 for her dex and BAB, so an even roll. She hits you and does 2 points.
The dagger is stuck in you. You can get it out.
Roll for init.
Who is online
Users browsing this forum: No registered users and 0 guests