Thanks!
coureur_d_bois' drawings
- coureur_d_bois
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- Location: Montréal, Québec
- coureur_d_bois
- Posts: 1133
- Joined: Thu Jul 07, 2022 1:44 pm
- Location: Montréal, Québec
Re: coureur_d_bois' drawings
The Uncanny Sorcerer from Ebonbenter Tor
- coureur_d_bois
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Re: coureur_d_bois' drawings
Drawn for BF1 - Morgansfort. This is for room 47 in the Nameles Dungeon called The Room of the Pool.
Steps lead down before you into a very large room. Phosphorescent fungus on the walls and ceiling give the room a ghostly illumination. The room is dominated by a large pool in the center. Gigantic mushrooms line the corners of the room.
- coureur_d_bois
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Re: coureur_d_bois' drawings
Drawn for DC1 - Tales from the Laughing Dragon - The Hunt For Valanunthe - The Ruins Lower Level, 13.
As you look down the hallway you see four Hobgoblins talking amongst themselves while one is closing a door to the east. They seem very relaxed and have no idea that you are there.
- coureur_d_bois
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Re: coureur_d_bois' drawings
Poison Trap for the Core Rules.
Re: coureur_d_bois' drawings
THAT SO gives the impression of the original PH cover painting, I Love it!coureur_d_bois wrote: ↑Mon Mar 20, 2023 4:27 pm Poison Trap for the Core Rules.
Core Rules - Traps - Poison Trap by HRS.png
No matter where you go...there you are
- coureur_d_bois
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Re: coureur_d_bois' drawings
Thanks Boggo!Boggo wrote: ↑Mon Mar 20, 2023 7:38 pmTHAT SO gives the impression of the original PH cover painting, I Love it!coureur_d_bois wrote: ↑Mon Mar 20, 2023 4:27 pm Poison Trap for the Core Rules.
Core Rules - Traps - Poison Trap by HRS.png
Re: coureur_d_bois' drawings
Very cool poison trap scene!
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JoCool's Sketches > viewtopic.php?t=4612
JoCool's Sketches > viewtopic.php?t=4612
- coureur_d_bois
- Posts: 1133
- Joined: Thu Jul 07, 2022 1:44 pm
- Location: Montréal, Québec
- coureur_d_bois
- Posts: 1133
- Joined: Thu Jul 07, 2022 1:44 pm
- Location: Montréal, Québec
Re: coureur_d_bois' drawings
New piece drawn for Morgansfort - The Nameless Dungeon - 67. Pit Vipers & Gelatinous Cube.
I tried a new style for the room in this one. This was mainly to make the characters and the monsters stand out. The gelatinous cube was especially hard to draw as I wanted to give it a gooey texture.
I tried a new style for the room in this one. This was mainly to make the characters and the monsters stand out. The gelatinous cube was especially hard to draw as I wanted to give it a gooey texture.
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