KH1 The Blackapple Brugh

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chiisu81
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Re: KH1 The Blackapple Brugh

Post by chiisu81 »

r17 put in Projects.
Re-formatted for newer template and CC license, lots of direct formatting cleared, stat-line fixes.
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Solomoriah
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Re: KH1 The Blackapple Brugh

Post by Solomoriah »

Uploading a new copy of KH1 now. There are a few gray boxes needing art in this one; the last, on page 39, has two sets of dimensions and is L-shaped. If there's someone ambitious that wants to draw an irregular piece to fill the whole space, I'll work it in.
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Re: KH1 The Blackapple Brugh

Post by Solomoriah »

Announcing!

KH1 The Blackapple Brugh, Release 17 -- March 14, 2023
Thanks to James Lemon for putting together this first CC BY-SA release of this adventure, and thanks to Kyle Hettinger for consenting to the relicensing. This is not a print release candidate, as it is full of gray box placeholders for new art.

https://basicfantasy.org/downloads.html#kh1
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AlMan
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Re: KH1 The Blackapple Brugh

Post by AlMan »

I'm going to look at this one next.
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AlMan
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Re: KH1 The Blackapple Brugh

Post by AlMan »

Here are the suggestions for KH1 The Blackapple Brugh.

Suggestions

Page 3 (1) – Introduction – Paragraph 2
There is a cat listed in the adventure in the Wandering Monster List. Cats are not listed in the Basic Fantasy Field Guides Volume 1-3. They are listed in the Equipment Emporium may want to include the Basic Fantasy Equipment Emporium in the list of additional references.

Page 5 (3) and Page 6 (4) – Wandering Monster Table – Cleric, Goblin, and Ogre stat blocks
These creatures are listed with the unarmored AC and have the unarmored Movement rate. Are any of these creatures actually armored or should there be a sentence with a reason that they are not armored? The other humanoid creatures are considered Normal Men or Magic Users and would not be wearing armor normally.

Page 6 (4) – A2 Dr. Livinius’ Sanitarium – Paragraph 1
Page 45 (43) – Map 2 Dr. Livinius’ Sanitarium.
Description says there is a front door and a back door. The map doesn’t show a back door.

Page 13 (11) – Rumors – Paragraph 1
These are the rumors for the town so shouldn’t the village’s ‘gossips’ be going to The Jolly Fox Inn and not out to the forest and The Hen’s Teeth Tavern with all the fauns?

Page 24 (22) – B17 Smithson the Leper – Boxed text
Page 46 (44) – Blackapple Village Map
B17 is not listed on the Village map, or any other map.

Page 31 (29) – C4 Game Room – Brugh Elves stat block
Attacking with (stone) daggers and pool cues (equivalent to walking staff) has a Damage of 1d8. This seems excessive since a regular dagger or walking staff is only 1d4.

Page 32 (30) – C6 Fungal Bluehouse – Ward Pixies
There should be a note describing the effects of ‘Ward Pixie Dust’ as listed in the New Monster section.

Page 34 (32) – C12 Ballroom – Creature stat block
There are stats for all the animals except the cow in the list of creatures in the Ballroom. Cattle are listed in the 4th Ed Core Rules.
Cow: AC 16, HD 4, #At 1 head butt or trample, Dam 1d4 head butt, 2d4 trample, Mv 60’ (10’), Sv F4, ML 5, XP 240
Would still need HP blocks.

Page 34 (32) – C12 Ballroom – Goose stat block
Asked question in Equipment Emporium about adjusting the HD and having it changed to 1d4 or 1d2.

Page 44 (42) – Mushroom Man - Description
Mushroom man description doesn’t mention the spore attack given on Page 33 (31) with the Mushroom man in room C10 Ambassador of the Mushroom People.
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AlMan
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Re: KH1 The Blackapple Brugh

Post by AlMan »

These are the corrections I did. Sorry Solo the flow is broken on this one and the image on page 23 actual page 25 may need to be reduced to get it back into shape. :(

Changes

Page 5 (3) – Wandering Monsters Outside Blackapple – Wereboar equipment paragraph (after HP blocks)
Describes a gem phenalope this type of gem is not in the Basic Fantasy Core Rules and is actually described on the D&D Forgotten Realms Wiki. On that page the other name of the gem is rhodonite, which is listed in the 4th Ed Core Rules. Changing gem name to match Core Rules.
Was: … a phenalope worth 50 gp, …
Changed to: … a rhodonite worth 50 gp, …

Page 6 (4) – Wandering Monsters Outside Blackapple – Boar HP blocks
Missing an HP block.
Was: … 11 ☐☐☐☐☐ ☐☐☐☐ ☐ …
Changed to: … 11 ☐☐☐☐☐ ☐☐☐☐☐ ☐ …

Page 6 (4) – Wandering Monsters Outside Blackapple – Ogre HP blocks
Missing an HP block.
Was: … 19 ☐☐☐☐☐ ☐☐☐☐ ☐☐☐☐☐ …
Changed to: … 19 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ …

Page 6 (4) – Wandering Monsters Outside Blackapple – Giant Hawk stat block
Need to put Damage for each attack form.
Was: … Dam 1d6, …
Changed to: … Dam 1d6 claw, 1d6 bite, …

Page 7 (5) – A2 Dr. Livinius’ Sanitarium – Dr. Livinius’ stat block
Need to put Damage for each attack form. Add weapon bonus to damage.
Was: … Dam 1d8 or 1d4-1, …
Changed to: … Dam 1d8+1 Mace+1 or 1d4-1 cudgel, …

Page 8 (6) - A2 Dr. Livinius’ Sanitarium – Patient # 3 “Arthur Figwort” (Ibix) stat block
The Basic Fantasy Field Guide 1 has a note on the Ibix Save As to include Dwarf Bonus.
Was: … Sv F1, …
Changed to: … Sv F1 (Dwarf bonus), …

Page 9 (7) – A3 The Hen’s Teeth Tavern – Faun Patrons stat block
The Basic Fantasy Field Guide 1 has a note on the Faun Save As to include Dwarf Bonus.
Was: … Sv F1, …
Changed to: … Sv DF1, …

Page 10 (8) – A3 The Hen’s Teeth Tavern – Flynn the Innkeeper HP boxes
Two spaces between box 15 and 16, removing one of the spaces.

Page 10 (8) – A3 The Hen’s Teeth Tavern – Periwinkle Black paragraph 1
Two spaces between ‘a’ and ‘female’, removing one of the spaces.
Was: … a female Brugh Elf …
Changed to: … a female Brugh Elf …

Page 11 (9) – A5 Tenpenny Wood – Treant stat block
Damage should only have the attack form once.
Was: … #At 2 fists, Dam 2d6/2d6, …
Changed to: … #At 2 fists, Dam 2d6, …

Page14 (12) – B1 North Road Guardhouse – Paragraph 2
Inn is part of the proper name of the place, needs to be capitalized.
Was: … Jolly Fox inn …
Changed to: … Jolly Fox Inn …

Page 13 (11) – Random Encounters in Blackapple – 12 Wicked Children – Masquerading Ibix stat block
The Basic Fantasy Field Guide 1 has a note on the Ibix Save As to include Dwarf Bonus.
Was: … Sv F1, …
Changed to: … Sv F1 (Dwarf bonus), …

Page 14 (12) – B1 North Road Guardhouse – Garrison Soldier stat block
Need to put Damage for each attack form.
Was: … Dam 1d8 or 1d6, …
Changed to: … Dam 1d8 longsword, 1d6 crossbow, …

Page 16 (14) – B3 Goodall’s Fine Trading – Paragraph 1 on the page.
In the paragraph with the list of Ms. Goodall’s treasures has a Potion of ESP name has been changed in 4th Edition Core Rules to Potion of Mind Reading.
Was: … In a secret compartment in her dresser is a Potion of ESP. …
Changed to: … In a secret compartment in her dresser is a Potion of Mind Reading. …

Page 16 (14) – B3 Goodall’s Fine Trading – “Bernard Goodall” (Ibix) stat block
The Basic Fantasy Field Guide 1 has a note on the Ibix Save As to include Dwarf Bonus.
Was: … Sv F1, …
Changed to: … Sv F1 (Dwarf bonus), …

Page 16 (14) – B3 Goodall’s Fine Trading – “Amelia Goodall” (Ibix) stat block
The Basic Fantasy Field Guide 1 has a note on the Ibix Save As to include Dwarf Bonus.
Was: … Sv F1, …
Changed to: … Sv F1 (Dwarf bonus), …

Page 16 (14) – B4 The Jolly Fox Inn – Accommodation – Paragraph 1
Sentence starting with a number. Rewrite to not have ‘1d6’ as the first word of the sentence.
Was: … 1d6 of the upstairs rooms will be available at a cost of 5 sp/night. …
Changed to: … Upstairs, 1d6 of the rooms will be available at a cost of 5 sp/night. …

Page 17 (15) – B4 The Jolly Fox Inn – Alistair the Treasure Hunter stat block
Add weapon bonus to attack form and damage. Need to put Damage for each attack form.Add weapon bonus to damage.
Was: … #At 1 crossbow or shortsword or dagger, Dam 1d6, 1d4+1, …
Changed to: … #At 1 crossbow or shortsword or dagger+1, Dam 1d6 crossbow, 1d6 shortsword 1d4+1 dagger+1, …

Page 17 (15) – B4 The Jolly Fox Inn – Sir Ruprecht the Wary stat block and equipment list.
The equipment list includes a pike, but doesn’t have a dagger. The #At forms include a dagger but not a pike. Removing dagger and adding pike (pole arm) to the list of attack forms. Equipment also includes a longsword, attack form showes shortsword. Include attack forms in Dam. Removing shield from equipment list since the crossbow and pike would be two handed weapons, the shield was not included in the AC for the NPC.
Was: … #At 1 crossbow or shortsword or dagger, Dam 1d6, 1d4, …
Was: … Equipment: plate mail armor, shield, pike, longsword, light crossbow. …

Changed to: … #At 1 crossbow or longsword or pole arm (pike), Dam 1d6 crossbow, 1d8 longsword, 1d10 pole arm (pike), …
Changed to: … Equipment: plate mail armor, pike, longsword, light crossbow. …

Page 17 (15) – B4 The Jolly Fox Inn – Alistair the Treasure Hunter description paragraph.
Putting paragraph about Alistair after Alistair’s HP blocks.

Page 18 (16) – B6 Merchant's Guild – Paragraph 3
Different font on the sentence beginning ‘Beyond that many … ‘ is in Century Gothic 9.5. Rest of paragraph is in Adventure BF 10.
Was: … Beyond that many, …
Changed to: … Beyond that many, …

Page 20 (18) – B10 St. Ludann Priory – Werecockroach Cultist stat block
Basic Fantasy Field Guide Volume 1 has the Werecockroach movement as 50’ Human Form 40’ Fly 10’.
Changing movement to match the Field Guide.
Was: … Mv 30' Fly 60' (10'), …
Changed to: … Mv 50’ Human Form 40’ Fly 10’ …

Page 20 (18) – B11 Tobler's Knick-Knacks and Taxidermy – Paragraph 6 (Starts with ‘Among the countless … ‘
Word ‘which’ uses two different fonts. Changing to use one font.
Was: … which …
Changed to: … which …

Page 20 (18) – B11 Tobler's Knick-Knacks and Taxidermy – Tobler Spell Paragraph
List of spells includes ESP name has been changed in 4th Edition Core Rules to Mind Reading. Also double spaces between ‘object,’ and ‘darkvision’.
Was: … Spells: magic mouth, sleep (x2), ESP, locate object, darkvision, hold person, animate dead
Changed to: … Spells: magic mouth, sleep (x2), mind reading, locate object, darkvision, hold person, animate dead

Page 20 (18) – B11 Tobler's Knick-Knacks and Taxidermy – Tobler HP blocks
Double space between blocks ten and eleven.
Was: … HP 16 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐ …
Changed to: … HP 16 ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐ …

Page 21 (19) – B12 Cemetery – Encounters #3
Sentence starting with number.
Was: … 1d3+1 wicked children digging up a grave to rob it. …
Changed to: … Wicked children 1d3+1 digging up a grave to rob it. …

Page 21 (19) – B12 Cemetery – Encounters #4 – Giant Rat stat block
Basic Fantasy Core Rules has Giant Rat HD as ½* (1d4 HP).
Was: … HD 1d4, …
Changed to: … HD ½ (1d4 HP), …

Page 22 (20) – B15 Fairy Ruins – Giant Centipede stat bock
Basic Fantasy Core Rules has Giant Centipede HD as ½* (1d4 HP).
Was: … HD 1d4 HP*, …
Changed to: … HD ½* (1d4 HP), …

Page 24 (22) – B17 Smithson the Leper – Boxed text
Page 46 (44) – Blackapple Village Map
B17 is not listed on the Village map, or any other map.

Page 26 (24) – The Brugh – Paragraph 1
Extra word, ‘outside’ in sentence.
Was: … The Elf Lord and his cohorts live in a subterranean complex within an earth mound outside on the edge of Blackapple village. …
Changed to: … The Elf Lord and his cohorts live in a subterranean complex within an earth mound on the edge of Blackapple village. …

Page 26 (24) – Entering or Exiting the Brugh – List of Mirrors #2
Tavern is part of the proper name of the place.
Was: … The mirror in The Hen's Teeth tavern (A3). …
Changed to: … The mirror in The Hen's Teeth Tavern (A3). …

Page 27 (25) – The Elf Lord – ‘Role-playing the Elf Lord … paragraph
Pronoun usage, replace ‘him’ with ‘them’ to indicate the party.
Was: … This is important because the Elf Lord is whimsical and apt to change his opinion about the party 180 degrees each time he bumps into him. …
Changed to: … This is important because the Elf Lord is whimsical and apt to change his opinion about the party 180 degrees each time he bumps into them. …

Page 29 (27) – The Missing Children of Blackapple – Paragraph beginning with ‘They are kept …’
Double word ‘how’.
Was: … Their memory of how how they got to the Brugh …
Changed to: … Their memory of how they got to the Brugh …

Page 29 (27) – C1 Coatroom – Paragraph 1
Tavern is part of the proper name of the place.
Was: … or the Hen's Teeth tavern (A3), …
Changed to: … or the Hen's Teeth Tavern (A3), …

Page 29 (27) – C1 Coatroom – Paragraph 10 starts with ‘The mirror that … ’
The word ‘and’ is in a different font. Tavern is part of the proper name of the place.
Was: … Figwort Manor and the Hen's Teeth tavern. …
Changed to: … Figwort Manor and the Hen's Teeth Tavern. …

Page 29 (27) – C1 Coatroom – Ibix Coatroom Attendent stat block
The Basic Fantasy Field Guide 1 has a note on the Ibix Save As to include Dwarf Bonus.
Was: … Sv F1, …
Changed to: … Sv F1 (Dwarf bonus), …

Page 29 (27) – C2 Reception Lounge – Paragraph 5 (third paragraph of boxed text
Double space between words ‘long)’ and ‘bronze’
Was: … (12 feet long) bronze statue …
Changed to: … (12 feet long) bronze statue …

Page 30 (28) – C3 Royal Balcony – Paragraph 2
Ballroom has designation (N1) should be (C12).
Was: … This balcony overlooks the Ballroom (N1). …
Changed to: … This balcony overlooks the Ballroom (C12). …

Page 32 (30) – C6 Fungal Bluehouse – Paragraph 8
Gnome in the first sentence is an adjective and doesn’t need to be plural.
Was: … Spread within the area are 4 gnomes gardeners in denim overalls …
Changed to: … Spread within the area are 4 gnome gardeners in denim overalls …

Page 32 (30) – C6 Fungal Bluehouse – Giles Weadley stat block
Other creatures with 1d4 HP are listed as ½ (1d4 HP).
Was: … HD 1d4, …
Changed to: … HD ½ (1d4 HP), …

Page 33 (31) – C10 Ambassador of the Mushroom People – Mushroom Man stat block
Save As should match HD for a creature. HD don’t have special ability indiator so XP should match HD.
Was: … Sv F1, ML 7, XP 175 …
Changed to: … Sv F3, ML 7, XP 145 …

Page 34 (32) – C11 A Prince Among Frogs – Paragraph 2 (Starts with ‘The frog is sentient … ‘)
Sentence actually needs commas.
Was: … He promises that if freed from the spell and restored to his kingdom, his father the king will award the party with thousands of gold coins. …
Changed to: … He promises that if freed from the spell and restored to his kingdom, his father, the king, will award the party with thousands of gold coins. …

Page 34 (32) – C12 Ballroom – Cat stat block
Damage should include each attack form.
Was: … Dam 1d2, …
Changed to: … Dam 1d2 bite, 1d2 scratch, …

Page 35 (33) – C12a Musician’s Station – Ibix Musician stat block
The Basic Fantasy Field Guide 1 has a note on the Ibix Save As to include Dwarf Bonus.
Was: … Sv F1, …
Changed to: … Sv F1 (Dwarf bonus), …

Page 35 (33) – C12a Musician’s Station – Ursula Cooke stat block
Other creatures with 1d4 HP are listed as ½ (1d4 HP).
Was: … HD 1d4, …
Changed to: … HD ½ (1d4 HP), …

Page 36 (34) – C13 Dining Hall – Elf Lords Reations #1
Pit is indicated as (13a) should be (C13a) to better match the map.
Was: … into the pit (13a) so …
Changed to: … into the pit (C13a) so …

Page 36 (34) – C13 Dining Hall – Brugh Elf stat block
Brugh Elves in the New Monster section list HD as 1*. This would also change the XP for the creatures.
Was: … HD 1, #At 1 longsword, Dam 1d8, Mv 40’, Sv M1 (with Elf bonuses), ML 9, XP 25 ea. …
Changed to: … HD 1*, #At 1 longsword, Dam 1d8, Mv 40’, Sv M1 (with Elf bonuses), ML 9, XP 37 ea. …

Page 36 (34) – C13 Dining Hall – Ibix stat block
The Basic Fantasy Field Guide 1 has a note on the Ibix Save As to include Dwarf Bonus.
Was: … Sv F1, …
Changed to: … Sv F1 (Dwarf bonus), …

Page 36 (34) – C13 Dining Hall – Servers stat block
The other children have the ‘Blackapple Child’ and name bolded and first in stat block. Other creatures with 1d4 HP are listed as ½ (1d4 HP).
Was: … 2 Servers (Blackapple Children Amelia and Bernard Goodall): AC 11, HD 1d4 HP, …
Changed to: … Blackapple Children Amelia and Bernard Goodall, 2 Servers (): AC 11, HD ½ (1d4 HP), …

Page 37 (35) – C14 Server Area - Ibix server stat block
The Basic Fantasy Field Guide 1 has a note on the Ibix Save As to include Dwarf Bonus.
Was: … Sv F1, …
Changed to: … Sv F1 (Dwarf bonus), …

Page 37 (35) – C14 Server Area – Philip Anvil stat block
Other creatures with 1d4 HP are listed as ½ (1d4 HP).
Was: … HD 1d4, …
Changed to: … HD ½ (1d4 HP), …

Page 37 (35) – C16 Servant Quarters – Paragraph 3
Ursula’s last name is spelled differently in the rest of the book here it is ‘Cook’ the rest of the book has ‘Cooke’
Was: … Ursula Cook …
Changed to: … Ursula Cooke …

Page 37 (35) – C17 Pool of Love and Drowning – Giant Frog stat block
Damage should give attack forms.
Was: … Dam grab,1d4+1, …
Changed to: … Dam grab tongue, 1d4+1 bite, …

Page 38 (36) – C18 The Pit – Paragraph 3
Sentence starting with ‘It is only’ the word ‘it’ is in another font.
Was: … south wall. It is only …
Changed to: … south wall. It is only …

Page 39 (37) – C21 Kitchen – Stevie Leeford stat block
The other children have the ‘Blackapple Child’ and name bolded and first in stat block. Other creatures with 1d4 HP are listed as ½ (1d4 HP).
Was: … Sous Chef (Blackapple Child Stevie Leeford): AC 11, HD 1d4 HP, …
Changed to: … Blackapple Child Stevie Leeford Sous Chef: AC 11, HD ½ (1d4 HP), …

Page 40 (38) – C23 Wine Cellar – Arthur Figwort stat block
The other children have the ‘Blackapple Child’ and name bolded and first in stat block. Other creatures with 1d4 HP are listed as ½ (1d4 HP).
Was: … Wine Cellar Guard (Blackapple Child Arthur Figwort): AC 18, HD 1d4 HP, …
Changed to: … Blackapple Child Arthur Figwort Wine Cellar Guard: AC 18, HD ½ (1d4 HP), …

Page 40 (38) – C24 Moth-In-Water’s Chamber – Paragraph 3
Sentence starting with ‘It includes a … ’ the word ‘Elf’ has another font.
Was: … of Elf-sized …
Changed to: … of Elf-sized …

Page 40 (38) – C26 Dungeon – Paragraph 1
The word ‘save’ has another font.
Was: … initial save vs. …
Changed to: … initial save vs. …

Page 40 (38) – C26 Dungeon – Master Ned stat block
War Horse Movement is given as 60’ (10’). Including turningradius.
Was: … Mv 60', …
Changed to: … Mv 60' (10’), …

Page 41 (39) – C27 Treasure Vault – Giant Centipede stat block
Basic Fantasy Core Rules has Giant Centipede HD as ½* (1d4 HP).
Was: … HD 1d4 HP*, …
Changed to: … HD ½* (1d4 HP), …

Page 41 (39) – C27 Treasure Vault – Mirror #1 paragraph 2
Tavern is part of the proper name of the place.
Was: … the Hen's Teeth tavern (A3), …
Changed to: … the Hen's Teeth Tavern (A3), …

Page 44 (42) – Ward Pixie – Stats
Adding ‘Pixie dust’ to Attack. Damage needs to have attack forms.
Was: …
No. of Attacks: 2 claws
Damage: 1d4/1d4 + Special …
Changed to: …
No. of Attacks: 2 claws, Pixie dust
Damage: 1d4 claw + Pixie dust see below …
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AlMan
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Re: KH1 The Blackapple Brugh

Post by AlMan »

I've put R18 in the Projects folder.
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Solomoriah
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Re: KH1 The Blackapple Brugh

Post by Solomoriah »

Announcing!

KH1 The Blackapple Brugh, Release 18 -- May 07, 2023
Several edits by Al Vetter and new art from several artists have resulted in this new release. But, it's not a Print Release Candidate yet... there are still several gray boxes where more art is needed.

https://basicfantasy.org/downloads.html#kh1
My personal site: www.gonnerman.org
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Solomoriah
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Re: KH1 The Blackapple Brugh

Post by Solomoriah »

Announcing!

KH1 The Blackapple Brugh, Release 19 -- May 31, 2023
This is ALMOST a print release candidate. All the artwork we really needed has arrived, and been integrated into this release; there are still some gray boxes for optional pieces, and anyone who wants to jump in and fill those spaces is welcome! BTW: Slothy, I realize I didn't get your credits into R19. My R20 master copy already has your name added.

https://basicfantasy.org/downloads.html#kh1
My personal site: www.gonnerman.org
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Solomoriah
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Re: KH1 The Blackapple Brugh

Post by Solomoriah »

Announcing!

KH1 The Blackapple Brugh, Release 20 -- June 07, 2023
This is the first print release candidate for the Creative Commons version of this adventure. I've removed the gray boxes, as it's evident that no further art will appear any time soon; but all of the boxes were "optional" so it still looks and flows quite well.

https://basicfantasy.org/downloads.html#kh1
My personal site: www.gonnerman.org
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